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[Spoilers]TheArchduke hitches a ride as the Khmer

Turn 114

The first industrial zone is finished with more to follow. My deforestation teams are working on Vogon Poetry at the moment. Audience Chamber next chop, then campus and library. Then the deforestation circle moves on to my next three cities. With audience chamber and industrial zones, my cities should finally reach positions where they really get going.

   
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Turn 115

The Khmer economy is getting along by now. I will also delay Preslav for 4 more turns so I get Crusade to make things much, much easier as I am still chronically low on money thanks to upgrades and tiles.

New policies for one turn.

   

With the audience chamber done, Don´t Panic can enter full growth mode. Look at those numbers!

   

And those industrial zones.

   

Rome especially and China are worrisome, despite my huge cities which continue to explode, I am still lacking in science.

The good news is that in 12 turns I can buy units with faith. I am not sure if I want to settle my tundra cities and I need a plan to win.
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Turn 116

China has dowed Rome with less milpower and Rome has been denounced. This smells like early leader syndrome biting him in the ass. My pop is strong as is my potential but my subpar tech rate means I am 5-6 techs behind China, Rome and another CIV. Yes thanks to Krill blocking me I am kind of blind. But given the domination score and culture where I am dominant, one other player seems strong and the other very weak.

I am toying with the idea of joining China against Rome, but China even with 2 serious cities outpaces me on science and could quickly overwhelm me. My best idea is to play the long game still. I am not seeing a better move right now which sucks. The isthmus towards China is impossible to get through with land and sea presence. And I barely got 2 galleys atm.

So I need to hunker down and concentrate on my tech path and eureka whatever I can.

   

Science is an issue

So, Education is a priority as is getting 1-2 more campuses out. Don´t panic has a campus +2 and my libraries are worth +3 and the universities +4. Rationalism with my huge cities could actually be worth it. I don´t have any campus with +4 but could get 3 cities with 15 pop and campuses. So +9 for three cities. Subpar indeed. Conquering Preslav adds 2 swamps (+4) and I could get a decent campus but costs of new districts are already prohibitive. POP growth brings +0.5 science each and I can probably get about 15-20 more pops if I play my cards right, but I lack the campi to seriously work this problem. Natural philosphy is so-so.
Free Inquiry is of no help as well, as I only have 3 commercial districts and I needed monumentalism. Another golden age to get it looks unlikely as the chinese and the roman science should advance the age quickly. So only bad options with science.

Analysing the science situation I think priority should be universities in my high production towns and especially in Don´t Panic to get Pingala the science promotion for overkill. As my easiest governor title is the Grand Master Chapel (7-8) turns this is where I go next.

   

Preslav which is probably worth +6 science thanks to the swamps also has a good campus waiting. But the military situation is a nightmare. I have barely enough gold for the man at arms and the two crossbows I have right now. The only solution here is crusade for +10 combat strength when fighting against cities of my own religion. This could also help against China if he gets ideas.

   

and the Military situation

I am poor on gold which makes any war a nightmare. My best bet is the Grand Masters Chapel and to use my frankly silly faith income of +120 faith to just buy the armies I need. The current rate equals one builder buy per turn which is awesome. But I need to bank faith for 2 domreys (era score and eureka) and other stuff. Navy is something which I will never have and this is a big problem down the line, so my cities need not only city walls but also medieval walls down the line. Also Encampments. I dislike this approach but I am too far behind in tech for the next 50 turns. This is bad I am reliant on nobody behind Krill winning or loosing.

   

And do not get me started on my tech tree. I can boost everything but Cartography. So Industralization is an issue. And a big one down the line. A beeline for scientific theory is my best bet. And building Oxford University in Vogon Poetry.

So Domreys and musketman will have to do somehow. And I need to repair my gold income.

   
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The good stuff

Faith. I am swimming in it and I should not be forced to handbuild any more units soon. I can get Crusade and build 2 more cities in the north who both can have a holy site on the river as well as Preslav. My horseman and my chariot are patrolling here to free up crossbowmen for the assault on Preslav.

   

The city walls that are going up will make the assault easier as well. Preslav got 5 men-at-arms. I need to kill most of them before the attack. But with it and 2-3 more cities I should be able to stay competitive.

The diplomatic situation is good. I wanted to make an alliance with Krill and as far as I can see he seems more worried about Rome and rightly so. Its yields and milpower are nasty. The good news there. Rome seems unfocused. Building a Holy District. Doing or provoking wars. It seems Whosit had a brilliant start but lacks focus to put his lead into a victory.

   

But look at this income and the luxuries. Without my amenity machine I would be in deep trouble.

   

My potential is still there. I do not have republican legacy, because I wanted wonders and I am a moron and started out with it. But I can do +1 amenity for mil units to get the same effect. Issues will start with 16-17 pop which I will reach rather soon.

   

And a quick look at my policies this turn. The diplomatic slot is useless and I soon will not need the +1 production and should put more faith or gold in there.

   
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Also one piece of good news. Yes, I am getting +8 gs without cards or shenanigans. I need to up this. Those guys can get me out this hole as well. I hopefully boost cartography. It is 2 tries out of 6 that I get it. Fingers crossed. I could run 2 projects to augment my lead and get another one. Food for thought.

   
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Turn 117

Why is there Korea between China and Rome. Why is there are a war then?

   

This is quite peculiar.

   

Library takes precedence over the chapel. 2 turns only but I need any science I can grab my hands on. Next turn 3 new pop at once. Still growing like weed.
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Another option for science down the road would be Renaissance Walls and the military card that gives +2 science for them. It would be an investment but they do also give tourism after a certain point and add to city defenses. Not sure what victory condition you are thinking but worth a thought. With Limes, at least you can build them at half cost. Is that a Roman city just off your coast? They are rather close.
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Those are the Romans east.

I met Korea one turn ago and now Japan has found me. I am much better informed now.
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Turn 119

I am starting to get somewhere. Mostly harmless can not build something immeaditly necessary and will save me some faith by handbuilding a domrey. The capital finally gets a market and with the Great Trader I have 4 trade routes further boosting my strength. The Chapel takes 8 slow turns to build, but at least at IID the next 2 turns will see disgusting chops into infrastructure and levelup the town to a serious settlement with more then one district.

   

I started up trades with Korea and Japan which hopefully accept and I delay a crusader apostle by 2 more turns by buying a Stupa. My capital is up to 50! production.
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Turn 120

Decision time. I can recruit two great persons this turn. A Great Scientist with 2 eurekas and 1 inspiration (nice and probably good timing) and a great merchant who adds one trade route and +2 faith for CS trade routes (the trade route is ok, the bonus not).

   

What I fear is a Great General situation. See those crazy GG numbers? Rome declined the GG and Krill decided to decline as well. I am the only one getting any GG points by now but I would open the GGs up for Rome and China thereby strengthening them both at the benefit of a useless old GG. So back to the GMs. Rome has a lot of points and is right behind me. And he has already Piero de'Bardi. So if I pass and Rome takes Ibn Faidan I have a choice between Marco Polo which is probably as bad or Irene of Athens which would be awesome.

   

The question here is can I risk it. Whosit is not going to risk being closed off GMs is he?
No he wouldn´t Korea is not going to bail him out, Korea has +1. I have +4 GM points he has +8 GM points. He has so much money because of the GMs.

   

It is a calculated risk.

   

And I take it. I will wait for my GS to be used as soon as I know if the GM is mine. I would not want to boost Mercantilism. And I do not want the eureka for 2 trebutchets or the University next to a mountain. Better wait. Medieval Fairs could be boosted, but maybe I manage 4 trade routes another way.
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