Warlord mod version 1.5.7.3 is released with major change in Time Stop and Halfling.
https://www.moddb.com/mods/caster-of-mag...com2-10507
Change Log Version 1.5.7.3
Units:
• Now units could not heal at the end of turn during Time Stop.
• Halfling Bowmen unit figures changes from 6 to 8.
• Halfling Shamans unit figures changes from 4 to 6.
• Halfling Disciples unit figures changes from 4 to 6.
• Halfling Scouts unit figures changes from 4 to 6.
Spells:
• Bug Fix: Description of Uranus’ Blessing fall off the page.
• Iron Skin’s casting cost change from 23/115 to 21/105.
• Iron Skin’s tier changes to uncommon, trade value reduces from 24 to 21, and research cost reduces from 3800 to 1400, and research priority adjusted accordingly.
• Sacred Ancient’s tier changes to rare, trade value increases from 21 to 24, and research cost increase from 1400 to 3800, and research priority adjusted accordingly.
• Focus Magic could be cast in combat and properly grants ammo to unit without ammo and casting skill top up if unit already have casting skill.
• Power Link no longer get power from city curses.
• Time Stop increases casting cost of spell by 1% for each spells cast during Time Stop (both Overland and Combat, regardless of who the caster is)
• Time Stop decreases casting skill of casting wizard by 3% each turn during Time Stop (capped penalty at 90%)
• During Time Stop, before combat, all units on defending side have to resist at -7 penalty to avoid Stasis effect during combat. These stasis could be dispelled like Stasis spell cast during combat.
• Meteor Storm give additional hit with 75% strength with double hit chance when casting Fire Bolt, Fireball, or Fire Storm. Casting cost increases from 800 to 990.
• Aether Surge’s casting skill recharge now check for units that have casting skill after Aether Surge take effect.
• Aether Surge nolonger give casting skill to combat summons.
Buildings:
• Bug Fix: Everyone except Nomad could build Brewery when control by AI
• Bug Fix: Description of Lava Smelter fall off the page.
• Academy get new effect of +2 figures to Halfling Magisters trained from the city.