I have been watching session 2 of Sulla's recent Alkari game (I am way behind on his vids), and a situation came up where he traded for both better armor and a better deflector tech and one of his planets was attacked on the following interturn. Oddly, his missile bases got the upgraded armor HP but did NOT get the improved deflector tech. It seems like this has be some kind of order of events issue, where different things are being applied at different times in the turn processing. He was spending on defense and built multiple bases that turn, so I think it should not be an upgrade spending issue.
Anyone know exactly how this works? I know we had some discussion during our RotP game about tech trades and when the new tech actually shows up. But there may be subtle differences in RotP and classic MoO.
Anyone know exactly how this works? I know we had some discussion during our RotP game about tech trades and when the new tech actually shows up. But there may be subtle differences in RotP and classic MoO.