February 17th, 2025, 13:13
Posts: 6,994
Threads: 44
Joined: Nov 2019
Tarkeel you have made a lot of good maps and you are still the best!
I also like the idea of separate continents as it meant neighbor luck wasn't as much as factor. But the number of neighbor issues were bad here. I didn't like the dual nature of the vet island. If it was going to be a dual set up both players being north south would have been preferred and two land bridges. In general I would prefer not duals though. The less experienced island was worse as Dreylin (I think) pointed out that basically the middle players had two neighbors, but the end players only really had one. As someone who has been criticized on maps myself now I have a much greater deal of leniency for things like missing strategic instant hook ups (as I myself have missed this as you know), but I do like having at least two players as neighbors on maps at a minimum.
I did like the astro lands. Seemed like exactly the right amount and lushness. Maybe the one next to Nauf TBS should have been split into islands like the other one was, but that is a nitpick.
@SD heh we've worked together before, like twice (I think) in fact. Again, it wasn't personal, it was just I was put in a dual so to avoid a later dual I went with an early chance to win the dual. Whomever was next to me the decision would have been the same. The fact you were Byzantium was definite encouragement fro sooner rather than later.