Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

Poll: Which was your favourite "Master of Orion"?
You do not have permission to vote in this poll.
Master of Orion (1993)
100.00%
1 100.00%
Master of Orion II: Battle at Antares (1996)
0%
0 0%
Master of Orion III (2003)
0%
0 0%
Master of Orion: Conquer The Stars (2016)
0%
0 0%
Remnants of the Precursors (Dunno, I just remember it used to be called "MoO for Java")
0%
0 0%
Starlords (1988)
0%
0 0%
Total 1 vote(s) 100%
* You voted for this item. [Show Results]

 
Favourite "Master of Orion"?

I don't know if this is a good use of a thread or not, or if it's been discussed already, but what is everyone here's favourite Master of Orion Game, and why?

For me it's Master of Orion 1.

The sliders being a representation of where you are spending taxes is an extremely elegant, fun, and even realistic way to do an economic system for an empire management game. The space battles are also a great blend of simple, fun, and fast. And probably one of the main reasons, even if it's shallow, is the games atmosphere. The comic-book-meets-realism art is awesome, and the Star Trek inspired look of things is too. The music is the best of the series in my opinion, and the setting is simple but nifty.

I like the other Master of Orion games too, and they all have great stuff going for them (even number 3, although I've never beat it since I'm too dumb to play it properly lol) but in their differences I find less engaging and enjoyable games. The space combat in MoO2 takes too long and the scale being smaller lends a different feel than MoO1, but it has a lot of cool features and choices that makes it awesome in it's own right. MoO3 feels like a proto-stellaris that was ahead of it's time, but also should have been it's own franchise instead of dragging MoO into what it was doing. And MoO:CtS is a bit more casual and requires less investment into it, and I really appreciate that they really did try to make fans of the franchise happy by trying for a MoO 1.5 like a lot of people wanted even if they didn't fully succeed. Also the Terran Khanate is a fun race to have added probably just because I like Star Trek too much lol, granted the original game was very Star Trek in tone, so I think they fit. Oh, and Starlords (the demo for MoO) was kinda neat if anyone here has played that.

So how about you gentlemen? What are yours? What things do you think that your less favoured ones do well? Anything that your favourite could've done better?
Reply

I voted for the classic MoO as the best. But I also really like MoO2; it is a very different game from the original, but is a lot of fun in its own way. I have not played MoO3 or the more recent remake/re-imagining, so I can not comment on them. RotP is a really fun take on MoO and I would recommend it to people who have trouble getting into classic MoO because of the interface or the need to run it in DosBox. I don't know anything about Starlords.

As for reasons I like classic MoO: the replayability because of the variable tech tree from game to game, the diplomatic system which allows not-quite-war-not-quite-peace, and the differences between the various races offering suprisingly large differences in play while still being (mostly) balanced.
Reply



Forum Jump: