OK so back in action.
I just played T26 and here's where things are at.
The Wheel due in 4T.
Size 3 due in 3T.
Warrior completed at EOT.
Worker (John A. MacDonald) has 1T left to chop the forest 1NE of Charlottetown.
I'm working the Deer and the Crabs.
I believe I have 2 overflow from the warrior to carry forward next turn. Combine that with my regular 3 hammers makes 5 and add a chop to make 25. I will also build a barracks next turn so I should complete a barracks with exactly the minimum required hammers invested.
John A. MacDonald will then mine the grasshill, then road it, then mine and road the copper.
I shall produce warriors until the copper is hooked up. My warrior who survived the barb suiciding on my city (without taking a scratch) has been renamed to Patrick Roy
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Patrick has stationed himself 1E,1SE of Charlottetown and will fortify there. Rick Hansen will probably come and join him with the most recent warrior to be designated as MP in Charlottetown.
Obviously my naming theme is all Canadian! My cities shall be named after cities (duh), workers after Prime Ministers, and military units mostly after hockey players. Anybody that is likely to spend most of their time as MP will most likely be named after a goal tender.
I'll try and post a screenie or two next week though not much has really changed.
Athlete