EOT 64 update.
Animal Husbandry has been discovered at EOT.
Sheep at capital have been roaded by John A. MacDonald and Pierre Trudeau is slowly working his way down to the sheep at Halifax. He shall be ready when Halifax comes out of resistance.
Grant Fuhr and Patrick Roy defended excellently and Grant has now reached the 10XP level. More barbs are still incoming but a few turns away. Marty McSorley killed the one barb guarding a hut and popped a scout who moved 1S and didn't see much of anything. Horses were revealed right around that area. Pictures to come sometime more convenient for me.
Rick Hansen should pop a hut next turn if The Reverend is to be believed. I've currently no reason not to. Nakor has jumped in score with founding his 4th city and somebody has discovered Monotheism (maybe him?).
Charlottetown has been reworked slightly on to hammers to grow in 2 while producing an axe in 1. The Axe is at 33/35 so I'll overflow onto a worker while my whip anger wears off. Once at size 6 I'll triple whip a settler which will probably be bound for somewhere around Marty McSorley.
Fredricton has grown to size 2 and has a barracks due in 2 while working 2 grass forests. Growth in 7. Once the rax is complete it shall whip a worker and finally start getting improved.
That's about it for now.
Athlete
Animal Husbandry has been discovered at EOT.
Sheep at capital have been roaded by John A. MacDonald and Pierre Trudeau is slowly working his way down to the sheep at Halifax. He shall be ready when Halifax comes out of resistance.
Grant Fuhr and Patrick Roy defended excellently and Grant has now reached the 10XP level. More barbs are still incoming but a few turns away. Marty McSorley killed the one barb guarding a hut and popped a scout who moved 1S and didn't see much of anything. Horses were revealed right around that area. Pictures to come sometime more convenient for me.
Rick Hansen should pop a hut next turn if The Reverend is to be believed. I've currently no reason not to. Nakor has jumped in score with founding his 4th city and somebody has discovered Monotheism (maybe him?).
Charlottetown has been reworked slightly on to hammers to grow in 2 while producing an axe in 1. The Axe is at 33/35 so I'll overflow onto a worker while my whip anger wears off. Once at size 6 I'll triple whip a settler which will probably be bound for somewhere around Marty McSorley.
Fredricton has grown to size 2 and has a barracks due in 2 while working 2 grass forests. Growth in 7. Once the rax is complete it shall whip a worker and finally start getting improved.
That's about it for now.
Athlete
Played in:
RBPB2 - Willem of Ottoman - 6th/10
RBPB3 - Joao of Inca 13th/17 or so???
PBEM6 - Shaka of the Vikings 2nd/5 (thanks Lewwyn)
Dedicated Lurker For: Scooter/Pindicator/Noble PB8
RBPB2 - Willem of Ottoman - 6th/10
RBPB3 - Joao of Inca 13th/17 or so???
PBEM6 - Shaka of the Vikings 2nd/5 (thanks Lewwyn)
Dedicated Lurker For: Scooter/Pindicator/Noble PB8