Just a small note:
Changing spell colour will not work in many ways. Spell is very much defined by its position. First 40 spells = nature. First 10 spells = common nature spells etc. The colour coded in Spelldat.lbx is used only for immunities and maybe some other stuff. (Hence my error in MoM bug thread). Sorry.
If you try to change the position you run very high risk of breaking down the game. Spell position ==> spell function is hard-coded on several places.
Changing spell colour will not work in many ways. Spell is very much defined by its position. First 40 spells = nature. First 10 spells = common nature spells etc. The colour coded in Spelldat.lbx is used only for immunities and maybe some other stuff. (Hence my error in MoM bug thread). Sorry.
If you try to change the position you run very high risk of breaking down the game. Spell position ==> spell function is hard-coded on several places.