Allrightie, here's the first tournament.
Rename your chosen race to SAVE1.GAM in your MAGIC-1.40h directory and play.
You know what to do!
And remember, this is about Insecticide 1.40h too, so we expect reports of how good Insecticide works (or reports of
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critters)!
[ATTACH]1525[/ATTACH]
To remind you:
Sharee portrait
3x Chaos (Fire Bolt and Eldritch Weapon)
3x Death (Weakness and Dark Rituals)
3x Nature (War Bears and Giant Strength)
Conjurer
Sage Master
You may choose any arcane race, there are 9 save files and you just need to pick out the correct one.
Hard difficulty
Medium land mass
4 opponents
Normal node strength
Objective: Reach a power base of 200 (excluding conjunctions and moons) as soon as possible, using any means necessary!
Variant rules:
- Magic Spirit may not be used for exploration!
- You must capture at least 3 cities of pop 5+ from a wizard before attacking his fortress unless the fortress is the last city of the wizard.
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Banned: Coldsteel's 250 production bug.