Updating this thread to include general terrain changes rather than just movement.
1) Pathfinding costing 1 MP per move
2) Setting mountaineer movement cost on plains to 1
3) Roughly doubling movement of all units (as listed elsewhere)
4) Coal: 10% discount on buildings.
5) Iron: 10% discount on troops.
6) Gems: +40% income
7) 1 food for shore tiles
8) ½ food for ocean tiles
9) ½ MP for shore tiles for swimmers
Please comment, and submit any ideas you may have.
1) Pathfinding costing 1 MP per move
2) Setting mountaineer movement cost on plains to 1
3) Roughly doubling movement of all units (as listed elsewhere)
4) Coal: 10% discount on buildings.
5) Iron: 10% discount on troops.
6) Gems: +40% income
7) 1 food for shore tiles
8) ½ food for ocean tiles
9) ½ MP for shore tiles for swimmers
Please comment, and submit any ideas you may have.