Hmm. You're definitely right that simpler would be better.
I still think premiums should count against the eventual cost of the tech. This mod is designed to help backwards players. So they should (effectively) get their money back once they eventually research the tech themselves.
I also think 10t would be more appropriate than 5t (or an even larger premium initially). Imagine P1 who researches Rifling, then builds/drafts Rifles (which could easily take 6t to produce in numbers & ship somewhere useful) vs P2 who saves money, builds troops, organises in a staging city and mass upgrades.
Of course all this relies on Ruff answering that he's happy with something which only balances military progress (which I believe answers Sulla's concerns by still leaving major rewards for people who were simply better at teching).
I also wonder whether this is meant to be a SP mod or MP (or both). If it's single-player, how would raising the upgrade costs of units work with the AI bonuses to upgrades, which I seem to remember are considerable? Would the AI actually be able to benefit from a mod like this?
I still think premiums should count against the eventual cost of the tech. This mod is designed to help backwards players. So they should (effectively) get their money back once they eventually research the tech themselves.
I also think 10t would be more appropriate than 5t (or an even larger premium initially). Imagine P1 who researches Rifling, then builds/drafts Rifles (which could easily take 6t to produce in numbers & ship somewhere useful) vs P2 who saves money, builds troops, organises in a staging city and mass upgrades.
Of course all this relies on Ruff answering that he's happy with something which only balances military progress (which I believe answers Sulla's concerns by still leaving major rewards for people who were simply better at teching).
I also wonder whether this is meant to be a SP mod or MP (or both). If it's single-player, how would raising the upgrade costs of units work with the AI bonuses to upgrades, which I seem to remember are considerable? Would the AI actually be able to benefit from a mod like this?