Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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First tournament!

*coughs*
This is the tournament thread wink
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I beg your pardon for my last off-topic post in this thread.

@ kyrub
I post the rest of my insecticide feedback in the specific section. I played a little bit into too other games yesterday and enough heroes showed up in time. From this non-representive point of view, the recruitment doesn't seem to be broken. wink

I'm am not sure whether your suggestion concerning the hero choice routine ist right. I've seen the same heroe being hired by more than one AI wizard, under a different name of course. I've even seen the same champion being hired by myself and my competitors...
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I must shamefully report that I haven't started yet frown

When does everybody want to set the deadline for, January 10th?
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I haven't started either;; I might have time this weekend though. January would be fine as a deadline.
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Me neither and I agree with deadline of early next year. Thinking of picking Nomads or Gnolls as the race. I'll probably end up playing with Nomads... will see.
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If b0rsuk keeps chickening out, you need to go with gnolls :neenernee
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Alright, I'm set! Game plan as follows:
1) Klackon units suck against lairs, and so do most summoned units I can get for a long time. I'll try to focus on heroes for lairs, meaning trying to save all XP from easy lairs and neutral cities for my heroes, as well as making sure to always have enough cash on hand.
2) I'll be using spearmen against the AI quite a bit, eventually moving up to Stag Beetles for better survival rate. I think I'll pass on swordsmen and halberdiers, they're just too expensive for what I get.
3) I'll focus on heavy expansion as klackon cities can be made productive rapidly. Mid-game I want to be able to crank out stag beetles en masse to take over nice mana producing cities from enemy wizards.
4) High focus on economy buildings. The smallest cities will produce settlers and garrison units, the biggest cities will get Fighter's Guilds and produce Stag Beetles once they reach size 10-12 or so.
5) I'll put Engineers to good use, klackons don't suffer a cost penalty on engineers so I can crank these out in no time.
6) Standard defense will be a whole bunch of spearmen in most cities, with a single stag beetle in mid size cities as soon as I can afford that.
7) Initial build will look as follows: Granary, Marketplace, Farmer's Market, Spearmen (for exploration), Shrine, Spearmen, Settlers.

Let's roll!
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My game plan sucks banghead And I'm being too lengthy in my report as always, leading me to hate game reporting something fierce. I highly doubt I can beat a 1412 victory, but I'm going to finish it.

I'd like a small rollcall to hear who's planning on finishing and reporting on their game, I hope for a good turnout thumbsup
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And I'm done! I finished sooner than 1412 jive
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