Password is Horseman, because a Centaur is a horse plus a man. Bah dum tish. Thanks, I'll be here all week.
So, Cardith Lorda of the Kuriotates. All the Fall from Heaven civs are substantially different from each other, but the Kurios and Balseraphs are the ones with the most unique features.
The starting point of the Kuriotates' differences is that they can only have three cities. To make up for that handicap, each city can work three rings instead of the usual two. They also get +3 happy, so the Kurios are the ultimate case of "tall" instead of "wide". The Kurios can build settlers and establish or conquer cities beyond the limit of three, but those cities are settlements. They have no build queue, generate no income and cost no maintenance, but can be useful for claiming resources. On a very large map where the other players will probably have 15 or more cities, it will be hard to win with only three.
On the plus side, all horse units are replaced by Centaurs. These units don't require a building to enable them, unlike the other players' horse units. In addition, they get defensive bonuses and can gain +1 movement at a cost of -10% strength. The Kurios also have two unique buildings: the Tailor, available at Crafting, gives the unique happy resource of Fine Clothes and +10% gold for each of Dyes, Cotton, and Silk. The Jeweler, available at Smelting, gives the unique happy resource of Jewelry, and +10% gold for each of Gold, Gems, and Pearls. So, with a Tailor, Jeweler, and Deruptus Brew House, and the appropriate resources, one city can have +90% gold; the other two can have a mere +60%. One would also hope that Fine Clothes and Jewelry can be used to buy friends. There is a real danger of getting stuck in builder mode with the Kurios, though.
Also, Cardith is an Adaptive leader. I can pick a new second trait (I'll always be Expansive) on a 75 turn interval, starting on turn 70.
I probably have to mention pocketbeetle's winning game as the Kurios in the very first FfH game on Realms Beyond. It was well written and entertaining for the lurkers, but, as a dedlurker to Bobchillingworth I found it snide and condescending to the other players upon reading after the game was over. Sorry if you're still around and reading, pocketbeetle.
So, Cardith Lorda of the Kuriotates. All the Fall from Heaven civs are substantially different from each other, but the Kurios and Balseraphs are the ones with the most unique features.
The starting point of the Kuriotates' differences is that they can only have three cities. To make up for that handicap, each city can work three rings instead of the usual two. They also get +3 happy, so the Kurios are the ultimate case of "tall" instead of "wide". The Kurios can build settlers and establish or conquer cities beyond the limit of three, but those cities are settlements. They have no build queue, generate no income and cost no maintenance, but can be useful for claiming resources. On a very large map where the other players will probably have 15 or more cities, it will be hard to win with only three.
On the plus side, all horse units are replaced by Centaurs. These units don't require a building to enable them, unlike the other players' horse units. In addition, they get defensive bonuses and can gain +1 movement at a cost of -10% strength. The Kurios also have two unique buildings: the Tailor, available at Crafting, gives the unique happy resource of Fine Clothes and +10% gold for each of Dyes, Cotton, and Silk. The Jeweler, available at Smelting, gives the unique happy resource of Jewelry, and +10% gold for each of Gold, Gems, and Pearls. So, with a Tailor, Jeweler, and Deruptus Brew House, and the appropriate resources, one city can have +90% gold; the other two can have a mere +60%. One would also hope that Fine Clothes and Jewelry can be used to buy friends. There is a real danger of getting stuck in builder mode with the Kurios, though.
Also, Cardith is an Adaptive leader. I can pick a new second trait (I'll always be Expansive) on a 75 turn interval, starting on turn 70.
I probably have to mention pocketbeetle's winning game as the Kurios in the very first FfH game on Realms Beyond. It was well written and entertaining for the lurkers, but, as a dedlurker to Bobchillingworth I found it snide and condescending to the other players upon reading after the game was over. Sorry if you're still around and reading, pocketbeetle.