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Horse bowmen.

Are we happy with their power level? They did not look attractive to me at first as I looked at the stats, but now as I actually tried them in white and red strategy they seem to be the best pre fighters guild unit.

I must admit I misunderstood the unit. At first I thought of them as just fast archers and I was wrong. They are first and foremost cavalry with first strike. Ranged ability is secondary and extremely important.

 Their ability to shoot after first strike melee seems to be amazing against enemies like unicorns or wolf riders when you want to maximize the damage per turn against enemies you can not kite. Ability to soften enemies before finishing with first strike melee is just as amazing. And they also have high resistance to help against black sleep and possession.
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They are alright, they seem a bit anemic as ranged fighters, especially without buffs, but being able to first strike an enemy after softening them a bit is amazing, as you just mentioned. Wish there were upgraded versions of them later on though.
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