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Is there a way to see why the game crashed?

I've been having a very bizarre crashing bug where the last 3 different games have chosen an exact date to crash on, and I can't make any connections.

The games each choose a different date, and if I reload from various turns, no matter what happens, the game crashes on that specific date.

I know civ4 crashes randomly once the save files go over about 4 or 4.5mb, but these have all been under 2mb. If there is a way to see a crash log or something, maybe I can figure out what is going on.
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Argh, this is getting really frustrating. 4 games in a row now have a designated crash date. It's different every game and I cannot find a pattern.
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I think there is logging in Civ IV. Whether it helps or not, I don't know: https://support.2k.com/hc/en-us/articles...le-logging.
It may have looked easy, but that is because it was done correctly - Brian Moore
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(June 29th, 2023, 19:19)Fluffball Wrote: I've been having a very bizarre crashing bug where the last 3 different games have chosen an exact date to crash on, and I can't make any connections.

The games each choose a different date, and if I reload from various turns, no matter what happens, the game crashes on that specific date.

I know civ4 crashes randomly once the save files go over about 4 or 4.5mb, but these have all been under 2mb. If there is a way to see a crash log or something, maybe I can figure out what is going on.

Is that Vanilla civ4 or with some mod? Unfortunately I don't think there's much you can do. Usually default logs aren't that useful for debugging a crash. If it's a mod, it might include some additional logging or the developer might be able to debug the dll. If it crashes always on the same turn, it's probably something related to some AI action that for some reason is not allowed, probably due to a bug in the dll.
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