Thrilling game, and an excellent read as usual, Sullla! Your analysis of the situation (and of the advantages of the various races) was spot-on, and you handled it brilliantly.
Sullla Wrote:They were eliminated a little bit later by... themselves?! What in the world was this GNN message: "The Darlok empire has been completely destroyed by the Darloks"?!? I have absolutely no idea what this meant and I've never seen this before in all my past games.
Hahahaha I love this - and I actually
do know what it means! I believe it was first observed in an old Sakkra Bioweapons Only SG, coined the "Sssspin department" bug by Blake, but the gist appears to happen when an AI's last colony is destroyed by neither orbital bombardment nor invasion, but from the combat screen. And apparently, it
also happens when the AI-on-AI quick combat resolution results in the destruction of their last colony
as if from the combat screen - which definitely is something
I'd never seen before!
As for the choice between invading or befriending the Darloks early, I'm definitely with Sullla on this in spite of the fact that my playstyle has become a lot more aggressive over the years: Unless you're
forced into early war, seeking it out is almost always a bad idea - and you can drop the "almost" if you have more-important things to be doing with your resources like settling a Fertile Terran 115 in immediate range ((!) indeed!) and scouting worlds that could (and did!) turn out to have excellent value themselves and getting a start on research - necessary to support a peaceful
or wartime economy.
Great game, Sullla - now, I'll have to go see if I can do something with that
other challenging game I mentioned....
(I've played about twenty turns so far, had some success, made some mistakes, and don't know yet where it will lead!)