Ever wanted a low impact way to influence how a game turns out? Have a copy of Civ 6 sitting around, unused? Now is your time to shine!
We are aiming to start a game of Civ6 around July 10. It will have 5 players. Since Civ 6 now has a worldbuilder feature, there's no need to make any tedious hexadecimal code edits, you can make the map right in the game. It can be entirely handcrafted or randomly rolled and edited for balance - that's up to you. The main things us players are looking for:
A significant land component to the map, rather than it being wholly naval based
No abundance of city states that would be easy for one player to conquer and snowball off of. If you are randomly rolling maps, just make sure the number of city states is set on the lower end
Balanced strategic resources and starting locations. The surrounding lands can be less balanced owing to how much time you are willing to put in, but ideally we don't want to see one player have a marsh sugar + plains hill deer in their capital (6f + 5hammers without improvements!) and another player have only grass cows (3f1h when improved)
You have a lot of time to craft a map, so please don't feel like there will be a rush.