pick analsys
noob island:
Greenline: Wang Kong (PRO/FIN) of Persia
I was interested in playing Wang Kong after I saw Xist using it in PB79. Seems that you can expand pretty well if you whip a food heavy capital a lot even with no IMP. PRO I liked a lot in PB72, and doubling down on economy traits seems like a good way to get a decent GNP without having to rely on landing a wonder like mids. Persia has bazaars to pair with PRO, since I do not know if there will be enough coast / islands to justify a Carthage pick. AGRI / HUNT / FISH are good techs for the start too. Immortals seem like they will make settling for strategics more flexible with their defensive bonuses.
Superdeath: Catherine (IMP/CRE) of Byzantium
I don't think this will work. My experience with Cathy in PB75 was that even with Sumerian zigs, the economy was bad. If the land is fertile enough that each new city has two food resources and 5 riverside grass cottages you can scrape by. But otherwise, you will never make it to those shiny Cataphracts before the other civs make it to rifles.
SD being SD he might just axe rush one of us anyway.
Xist: Tokugawa (AGG/PRO) of Sumer (Vulture/Ziggurat)
I've underestimated Toku before to my detriment. PRO is a good econ trait and on cramped maps AGG vultures are no joke. Although I feel a little better having a chariot UU on hand. Zigs are good for the economy, although probably less good on a map where you will only be presumably expanding in two directions instead of four.
Xist improved a lot from his previous games here in PB79. I expect him to be the main competition on noob island, given SD's civ / leader pick.
Giraflorens: Qin Shi Huang (PRO/IND) of India (Fast Worker/Mausoleum)
The pick is solid. India gives you super workers to chop wonders, QIN wants you to build GLH and maybe oracle + col.
Gira's play has not impressed me that much in PB79 and I predict they will not make the most use out of this pick though. Probably will grab one wonder and stagnate.
vet island:
Mjmd: Julius Caesar (ORG/IMP) of Zulu (Impi/Ikhanda)
Non agg Zulu with ORG, that's a combo. Mmjd is a good player but I don't know if early aggression plays to his strengths. Full cost ikhandas won't be the most fun thing to spam, but I guess combined with cheap courthouses that will be good cost savings eventually. I still think the old staple of Genghis of Zulu might have been better here.
Mmjd, good player, won PB75. But he will be packed with TBS and two other vets. I'm guessing he wants to hem TBS in early with impis.
Naufragar: Boudica (AGG/CHA) of Portugal (Carrack/Feitoria)
Feels like a random pick. No boosts to early expansion, naval civ, but with aggressive for land battles? ORG / CHA would be better for going all in on naval supremacy. Or Mongolia + CHA for maximum land attacks.
Naufragar can run a good civ show economy and war wise. But I don't trust him to have any good gamesense for picking his targets on vet island and for diplomacy to blow up in his face.
TBS: Pericles(CRE/PHI) of America (Navy SEAL/Carnegie Public Libary)
Pericles of America demands utter focus. You will have access to all the great people you want at fast speeds, but you better know what you're going to use them for. You can lollygag by building MoM and spamming golden ages but there's no guarantees of being first to calendar with those traits.
TBS of course is a god tier player and clearly has some gameplan involved for the great people spam. I look forward to reading what that plan is 9 months from now...
Dreylin: Willem (CRE/FIN) of Rome (Praetorian/Forum)
The most "don't rush me" combo of them all. Praets are fucking annoying as shit to invade unless you have protective chucklenauts, and CRE gives a lot of room to defend on borders. FIN for some boost to teching.
I think Dreylin picked this because he was annoyed at being eliminated early on several games in a row and wants to be able to survive to the end for once. TBS/Mmjd will probably see this coming and expertly rush him before he even gets iron working.