May 14th, 2007, 05:02
(This post was last modified: May 14th, 2007, 05:17 by Ruff_Hi.)
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A brand new warlords game is opening today. Here is the link to the game details but here is some info to get you started ...
Scenario: With the UN electing a new Secretary General recently, this game brings you the chance to influence real world actions. You play as Wang Kon against 5 opponents (the five permanent members of the Security Counsel - China, France, Russia, England and the US).
This is a scored event with your aim being victory. However, bonus / malus points are available.
Scoring:
- Victory: +100 pts
- Relationship Modifiers (turn after end): +1 pt per net modifier
- You kill (or arrange for someone else to kill) an AI: -20 pts per AI
- Bonus Points for Diplomatic Victory (based on winning election):
- You vote for yourself and have more than 31% of the votes: +20 pts
- You vote for yourself and have less than 31% of the votes: +50 pts
- You abstain from the vote: +70 pts
- You vote for opponent: +90 pts
Variant Rules:- no phony wars - if you get involved in a war (declaration, defensive pact, etc), you must send troops to the front line
- no 'mickey mouse' gifting of cities (do I really need to include this variant rule?)
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
May 14th, 2007, 05:04
(This post was last modified: May 23rd, 2007, 16:04 by Ruff_Hi.)
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This post is for any rule lawyering that I need to do. It is a summary of items discussed below. - Q: What are 'net modifies'? A: 'net modifies' includes negative modifiers too. Example: with X civ you have +4 bonuses, but also -5 for other things, giving you a sum of -1, meaning you score negative points
- Q: What does killing an AI mean? A: Killing an AI means that the AI is eliminating, their score is zero, you have (or someone else who you bribed into battle has) captured / razed their last city. It includes wars that are triggered because of defensive pacts.
- Q: Does the "net modifier" includes "dead" civs as well or just the living at the end of the game? A: The net modifier count does NOT include dead civs. However, you do have to take the -20 penalty if you caused the death.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Wow, this one looks like a lot of fun, I'll definitely try this out, one quick question:
Ruff_Hi Wrote:[*]Relationship Modifiers (turn after end): +1 pt per net modifier
Does that include negative modifiers too? So with X civ you have +4 bonuses, but also -5 for other things, giving you a sum of -1, meaning you score negative points, or am I just reading into that too much?
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scooter Wrote:Does that include negative modifiers too? So with X civ you have +4 bonuses, but also -5 for other things, giving you a sum of -1, meaning you score negative points, or am I just reading into that too much? Yes - you nailed it. That is exactly how you are meant to read it.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Sounds like fun, playing the peacenik. Will try it.
May 14th, 2007, 22:28
(This post was last modified: January 26th, 2011, 04:32 by crumpet.)
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Hi all,
long time ghost at these forums but I think this will be my first event to participate in which means i need to go out and get warlords :P. Like the ruleset and looking forward to it. Will i be at much disadvantage with this being my first warlords game? what are the main differences?
________
YSR50
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crumpet Wrote:Hi all,
long time ghost at these forums but I think this will be my first event to participate in which means i need to go out and get warlords :P. Like the ruleset and looking forward to it. Will i be at much disadvantage with this being my first warlords game? what are the main differences? The main difference (that, generally, people don't like) is the addition of vassels. As this option is turned off for this game, that will not have an impact. The other differences:
- chariots + 100% v axes (so axes now have a counter)
- two new units (trim - galley killers, treb - city killers)
- barracks give 3XPs instead of 4
- unique buildings (some good, some bad)
- mixed up traits (takes a bit to get use)
- new traits (Korea has protective - adds some defensive promotions to selected units)
- great generals (add them to a unit, settle them in a city for +2XPs, build a military academy for +50% hammer bonus)
- the AI is modified (can play harder)
Run down on features are here.
Also search the CFC forum for various warlords options, especially uses of Great Gens (my fav is Medic III super healer to keep those battle armies on the move)
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
May 15th, 2007, 00:19
(This post was last modified: January 26th, 2011, 04:32 by crumpet.)
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Thanks for the breakdown, I'll read some reports from warlords games before I begin.
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CL72
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Thanks Ruff for providing this for Warlords players!
Currently on Emperor in CIV
"Eppur si muove"
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Hi, what counts as "killing" an AI? Do you mean capturing/razing their last city?
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