(Posted on Civfanatics, and reposted here, at the advice of vmxa)
Sorry, I recently got my hands on a PS3 and have been dazzled by the sparkly graphics. I find myself drawn back to the 'greatest' game of all time, because there was something lacking. Until age of Conan comes out, or Spore, I'm gonna be here from now on. (need a new computer to play either one anyway).
Anyway, I see there haven't been any recent OSG games. I've always been partial to the Meks, who I believe, in the hands of the player, are the best race. I haven't formed any concrete ideas yet; cause I haven't been able to work out differences with the past games with Darloks, but I think a Mek game with espionage would be a ton of fun.
They are excellent in comps, and combined with their factory bonus should allow them to, with only computer funding (given the few caveats I'm sure I'm missing) present a decent spy challenge. They'd need minimal propulsion, and I'd imagine a minimal tech level (say 5 or 10) to be the 'cut off.' If there are more limiters I don't realize, let me know.
As such, I propose a robospy game, with (let's say) no techs above level 5 or 10 (besides computer tech) being funded by the govt. Besides tech limiters, I also propose this be done in a medium galaxy with only 3 other opponents, to keep it interesting. As for difficulty, I'm open to anything really. The only thing I'm suggestiing, for the variant, would be that you can't gropo a non rebelling alien world. As far as I know, you don't get tech from a rebelling world, and if you do, then you already had them rebelling right?! Also, you can always use those nifty bombs they made to devestate them, then take over. I'm open to all suggestions, and comments, and hope that everyone at least considers how to make it a better variant.
Sorry, I recently got my hands on a PS3 and have been dazzled by the sparkly graphics. I find myself drawn back to the 'greatest' game of all time, because there was something lacking. Until age of Conan comes out, or Spore, I'm gonna be here from now on. (need a new computer to play either one anyway).
Anyway, I see there haven't been any recent OSG games. I've always been partial to the Meks, who I believe, in the hands of the player, are the best race. I haven't formed any concrete ideas yet; cause I haven't been able to work out differences with the past games with Darloks, but I think a Mek game with espionage would be a ton of fun.
They are excellent in comps, and combined with their factory bonus should allow them to, with only computer funding (given the few caveats I'm sure I'm missing) present a decent spy challenge. They'd need minimal propulsion, and I'd imagine a minimal tech level (say 5 or 10) to be the 'cut off.' If there are more limiters I don't realize, let me know.
As such, I propose a robospy game, with (let's say) no techs above level 5 or 10 (besides computer tech) being funded by the govt. Besides tech limiters, I also propose this be done in a medium galaxy with only 3 other opponents, to keep it interesting. As for difficulty, I'm open to anything really. The only thing I'm suggestiing, for the variant, would be that you can't gropo a non rebelling alien world. As far as I know, you don't get tech from a rebelling world, and if you do, then you already had them rebelling right?! Also, you can always use those nifty bombs they made to devestate them, then take over. I'm open to all suggestions, and comments, and hope that everyone at least considers how to make it a better variant.