For a new player? Some of the one's I've been perusing are less than helpful.
Help getting MoO to play?
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Hi there,
This page is probably the best resource I've seen. I found it linked from Sirian's website: http://www.jonsullivan.com/misc/moo.php Contains the game, patch, FAQ, manual, and a couple editor utilities, though we don't use those here. Enjoy, and hope to see you around for future games dathon
"A fanatic is one who can't change his mind and won't change the subject."
"It is not the fall that kills you. it's the sudden stop at the end." -- D. Adams "Don't you hate it when your boogers freeze?" -- Calvin "Very funny, Scotty, now beam back my clothes!!"
Thanks, this stuff looks great.
I've already played a few times (all loses, sadly), and one very strange thing kept happening to me; I would be playing normally when the game would ask me to identify a couple of ship types. Then I would lose. I think a bunch of enemy ships wiped out my fledgling empire, but it seemed kind of ridiculous at the time. Also, I played a marathon game last night where I was caught up in endless wars until the Bulrathi finally won the council vote around 2600. It was really fun while it lasted, but losing that way was frustrating.
It just happened again! What the heck is going on? I have bases, so I imagine the game would at least go through the motions of the ships glassing my planets, even though it was way too early in the game for something like that to happen.
The game asks you to identify a ship as copy protection and if you fail to correctly identify the ship (you get more than 1 attempt) then you will be declared a loss. There is a file on jon sullivans site mentioned before with the ship pictures and names so you can correctly respond and avoid guessing.
Oh really? Well that's strange. Thanks for telling me.
I was just randomly picking names. No wonder I kept losing!
I'm sure no one cares, but I just had the most disgustingly fertile start I've ever seen. Playing on a medium map as the mighty Klackons, I draw a start with two yellow stars in range and a green star just at the edge of three parsecs that took me awhile to notice. I gambled on the lower green star and pulled... a size 100 terran! Needless to say I was overjoyed. Then my scout got to the other yellow star... a size 125 FERTILE ocean! My size 100 planet was actually the worse planet of the two in range!
The green star was a measly size 45 ocean, but that opened up a size 50 minimal and a size 50 (I think) artifacts world, which gave me deep space scanner. Still no uninhabitable planets in site, though that would change when the neutron star yielded nothing and a tundra planet showed up on the far left edge of my territory. Of course, I haven't even talked about the planets to the south of my start. I scouted them out and found, in sucession, a size 75 jungle, a size 100 terran, a size 100 terran, and a couple minimals. Best of all, this was all completely uncontested; it was too far away for the Meklars, the only guys in the region, to challenge me. Best of all, I didn't have to make a long range single colony ship for any of these. As soon as I settled the planets, the game was pretty much in the bag. So of course MoO froze on my when I went to change my music. Figures. |