What is the AI allowed to do that a player is not?
Can they send colonists anywhere they have scouted?
I just started a Med/Hard, and immediately colonized a world 3 parsecs away without scouting it, since it was the only planet in range.
A Meklar scout jumped on the planet 3 or 4 turns later, and I didn't have a scout on the planet.
I scouted the Meklar homeword at about the same time, the AI only had 30 scouts sitting on it.
But, suprise suprise, a couple of turns later 28 Meklar colonists overrun my new colony. The Meklar homeworld was 6 parsecs from it. I spied on them for three turns, and saw no tech advances at all (I thought maybe they had hit an artifact planet, but it wasn't the case).
To make up for being so mean, MOO gave me a red artifact planet 1 parsec away my next game. Just IT9, but I won't complain. I've got a snapshot of my new binary system, SOLDARRIAN A, but looks like I can't post attachments.
Can they send colonists anywhere they have scouted?
I just started a Med/Hard, and immediately colonized a world 3 parsecs away without scouting it, since it was the only planet in range.
A Meklar scout jumped on the planet 3 or 4 turns later, and I didn't have a scout on the planet.
I scouted the Meklar homeword at about the same time, the AI only had 30 scouts sitting on it.
But, suprise suprise, a couple of turns later 28 Meklar colonists overrun my new colony. The Meklar homeworld was 6 parsecs from it. I spied on them for three turns, and saw no tech advances at all (I thought maybe they had hit an artifact planet, but it wasn't the case).
To make up for being so mean, MOO gave me a red artifact planet 1 parsec away my next game. Just IT9, but I won't complain. I've got a snapshot of my new binary system, SOLDARRIAN A, but looks like I can't post attachments.