I have a couple ideas I want to try out for a game (with me making the map, not playing), and I'm curious if anyone is interested. Settings would be thus:
* Similar to the pbem 25 map, but noticeably bigger (40x40 instead of 30x30), with some saltwater, and standard size / noble difficulty. Very close to, or completely, mirrored.
* Quick speed. Barbs, huts, and events all OFF.
* Always war. No communication between players is allowed.
* Only bans are:
- Spy missions to change civics, change religion, and steal technology.
- Great spy infiltration ability
- Nukes
- All UN/AP resolutions if AW doesn't automatically disable them.
* Setup will be very unusual. I will show starting position screenshots with your capitals settled and announce a bonus for each trait and for each possible starting tech; based on the leader/civ you choose, you will receive the corresponding four bonuses. For example, maybe Protective starts you with a worker, Charismatic starts you with a granary, Financial starts you with 10 gold, Expansive starts you with a bunch of extra tiles revealed, Aggressive starts you with a Town on a grassland next to your capital, Organized starts you with a Forge, starting with Hunting starts you with an EXTRA scout, starting with Mysticism causes there to be a prebuilt mine on your nearest copper... The exact awards are not yet decided.
The purpose of these awards is primarily to create a new, variant play experience, and secondarily to bring the starting traits and techs closer into balance or at least shake up which are the best ones. Or to trick people into picking things which have been improved but which still suck.
So! Any takers?
Edit: we have signups -
1. Scooter/Dazed
2. Commodore/Mist
3. Lewwyn
4. Serdoa
5. Brian Shanahan
* Similar to the pbem 25 map, but noticeably bigger (40x40 instead of 30x30), with some saltwater, and standard size / noble difficulty. Very close to, or completely, mirrored.
* Quick speed. Barbs, huts, and events all OFF.
* Always war. No communication between players is allowed.
* Only bans are:
- Spy missions to change civics, change religion, and steal technology.
- Great spy infiltration ability
- Nukes
- All UN/AP resolutions if AW doesn't automatically disable them.
* Setup will be very unusual. I will show starting position screenshots with your capitals settled and announce a bonus for each trait and for each possible starting tech; based on the leader/civ you choose, you will receive the corresponding four bonuses. For example, maybe Protective starts you with a worker, Charismatic starts you with a granary, Financial starts you with 10 gold, Expansive starts you with a bunch of extra tiles revealed, Aggressive starts you with a Town on a grassland next to your capital, Organized starts you with a Forge, starting with Hunting starts you with an EXTRA scout, starting with Mysticism causes there to be a prebuilt mine on your nearest copper... The exact awards are not yet decided.
The purpose of these awards is primarily to create a new, variant play experience, and secondarily to bring the starting traits and techs closer into balance or at least shake up which are the best ones. Or to trick people into picking things which have been improved but which still suck.
So! Any takers?
Edit: we have signups -
1. Scooter/Dazed
2. Commodore/Mist
3. Lewwyn
4. Serdoa
5. Brian Shanahan