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PBEM32! Tech Thread

Tracker: http://mistbinder.org/tracker/tracker.php?game=bts32

All right, here's something to ponder while we finalize the player order. These things are unlikely to change, but I won't make any guarantees until I randomize who starts!

[Image: pbem32startshot.jpg]
You have a pre-placed city with 5 culture; a scout; and a worker one tile south of the capital. Note the village at B, the workshop on the flood plain, the railroad at D, and the Forest Preserve on the tile two south of the capital.

Depending on your civilization's starting techs, certain things will be changed about your start:

Fishing: Your city loses its 5 starting culture.
The Wheel: The village on Tile B is removed.
Agriculture: The Corn is moved to Tile C (where it is forested).
Hunting: Tile A loses the forest.
Mysticism: Tile C becomes plains.
Mining: Tile D becomes flatland.

Additionally there are three civilizations with effects should you choose them:
If you are India, you start without a worker.
If you are Inca or Byzantium, you start without a scout.

Depending on your traits, you will additionally start with two free items (in your capital, in case that's not clear):

Aggressive: Library
Charismatic: Granary
Creative: Courthouse
Expansive: Hospital
Financial: 1 gold
Imperialistic: Grocer
Industrious: Castle
Organized: Supermarket
Philosophical: Airport
Protective: +2 Population
Spiritual: Warrior with the Sentry and Leadership promotions.

Clarifications:
a) Yes, Financial starts with a buck. Not 1gpt, not a gold resource. $1.
b) If your civ has a unique unit/building version of a starting unit/building of yours, you'll get your special version, not the regular version.
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[SIZE="5"]Map and settings information[/SIZE]

* Toroidal, Standard size, 40x40, players are all equidistant from all others.
* It's totally mirrored. (The tile that is (x,y) away from my capital is the same as the tile (x,y) away from anyone else's capital.)
* No barbs, no huts, no random events.
* Always war.
* Noble difficulty.
* While there is enough saltwater that ships will be important, there are not enough water tiles to make circumnavigation possible. (It requires at least 33% water tiles, and there are only about 25%.)

[SIZE="5"]Rules recap[/SIZE]

* Setup is unusual; see above.
* No communication between players is allowed.
* Goes without saying, but play in good faith and put up a good fight.
* The only bans are:
- Spy missions to change civics, change religion, and steal technology.
- Great spy infiltration ability.
- Nukes.
- All UN/AP resolutions if AW doesn't automatically disable them.
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Sorry for running slightly late on this. I'll have a think about this and decide on preferred choices later today. Tomorrow may be better for me wrt the actual picking, as I'll be home.
Travelling on a mote of dust, suspended in a sunbeam.
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No problem, the pick should take a bit longer than usual this time since it's quite involved and very unusual. I only posted this already so people could start the pondering process. smile

Once someone posts a final turn order, I will announce who goes first. But everything can be quite leisurely.
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Lewwyn Wrote:Lewwyn -> Brian -> Serdoa -> Scooter -> Commist

Righto! Let's start.

toast

Game turn order is ... [rolls die] ... Serdoa -> Scooter -> Commist -> Lewwyn -> Brian.

That means Brian picks first, then Lewwyn, Commist, Scooter and lastly Serdoa. Once everyone's made their first pick (leader or civ, up to you) Brian leads off the second round of picks in the same order.

Consider the start finalized. No changes. Brian, you're up! (But take your time.)
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Are War Elephants being left purposely unbanned?
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Sophie Friederike Auguste von Anhalt-Zerbst-Dornburg, I choose you!

I know I said I may need time, but I've nothing better to do 'til this evening.
Travelling on a mote of dust, suspended in a sunbeam.
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Inca! Yo! bow
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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We're with Lewwyn, scouts are overrated. [SIZE="4"]Byzantium[/SIZE]
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Mongolia please. smile
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