Is that character a variant? (I just love getting asked that in channel.) - Charis

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The good map

It's not evil. It's not evil. It's not...

Do you think they'll believe it if I repeat it enough? lol
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Screenshots ( ignore all them units out there, they are random ).

From top to bottom

[Image: draft_top30000.JPG]
[Image: draft_middle20000.JPG]
[Image: draft_bottom0000.JPG]

Repeat four times with cylindrical wrap.
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I think it need more wheat, cows and less rivers. :neenernee
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Can't do, I explicitly promised them rivers lol

But if you really want, I can convert ffh22 map for bts use, just find a group to play it with you wink
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Mist Wrote:Can't do, I explicitly promised them rivers lol

But if you really want, I can convert ffh22 map for bts use, just find a group to play it with you wink

Just leave the river across the desert. They can spring it later, can't them?

Aren't you the evil mapmaker? devil
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Hm... it might be interesting?

That's a lot of happiness, with at least one of EVERYTHING if I'm not mistaken. I would suggest reducing that significantly, especially the sources around the capital. Fur and wine is enough luxuries to have close by, for example.

Financial looks pretty overpowered here. Almost every workable tile is riverside and there are a ton of flood plains.

You should definitely tell the players that it's a cramped land map.
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Fair comment, less rivers, somewhat less happy ( fur and ivory out. I also cut whales, pretend you don't see them )

[Image: draft_v2_top0000.JPG]
[Image: draft_v2_mid0000.JPG]
[Image: draft_v2_bot20000.JPG]
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There's a grass/fp tile on the map, is it intentional?
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No, I overlooked it from previous drafts, it's gone now.
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Just so I understand, I ignore the ice and just assume 5 of those directly adjacent to one another?

If so, I kinda like it. Might I suggest a couple of hills at the coast to potentially encourage more naval warfare. After all, settling on those silver tiles will be pretty important for intercontinental trade routes.

Just as an afterthought, what about a potential pass through the mountains? Would have been nice to use a FfH-style 'held' mob there to prevent an early killing but easily unlocked later (eg a single longbow) for some skirmishes. As it stands, there won't be much tactical warfare as everything will be going through the middle. Just a thought and no idea if it can even be done on BtS (I'm thinking it cant without a barb city).
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