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The Seven Samurai- A Most Honorable Competitive SG

When I'm not spending my RB time coming up with ideas for terrible Civ 3 PBEMs which will never run, I occasionally dream up awful SG ideas which will never work!



My idea for a Competitive SG is titled:



[SIZE="6"]The Seven Samurai[/SIZE]




[SIZE="5"]Venerable Game Rules:[/SIZE]

Basic idea is this:


It's a point-based game, where the player with the most points at the game's end wins.

We play as Tokugawa of Japan, OCC. Deity difficulty. Pangaea or a single, snaky landmass. We are allied with the Peaceful Villagers, played by a second Japan civ, who border us. The game starts in the Ancient Age, but we begin with seven Samurai units. There will be seven players. Always War. Standard or Large Map.


Each player gets one of the Samurai named after them, but players are permitted to control all seven during their turnsets (upgrading them is also allowed). All player Samurai start with the Great General promotion, if possible. If a player has two or more player-avatar Samurai in a stack which is about engage in battle, and one of the Samurai is that player's own representative unit, they must always make the first, lowest-odds attack with their personal Samurai (sending in non-named fodder units before any of the seven fight is fine).


Which is important, because any player whose Samurai dies is booted from the game.



I have not put a massive amount of thought into this, but I envision the points system working something like this:


+1 point for every exp on a player's own Samurai unit

+10 points to any Samurai who gets killed by another player ("Honorable Death Consolation Prize")

+20 points to every Samurai who eliminates a civilization

+50 points for any Samurai still alive at victory

-15% of points for every Samurai a player kills off which is not their own. Fractional scores at the end of the game round down.



The game ends when either a win condition is achieved or, far more likely, either the player civ OR the Peaceful Villagers are destroyed.


So, if my Samurai dies at turn 150 by another player's hands with 67 exp and I killed off one other player's Samurai during a turnset, my final score would be 65 points (67 + 10 * .85).


Despite the competitive aspect, I neither expect nor want the game to be taken particularly seriously, at least in terms of beating all the AI. Honorable death should be eagerly anticipated by all! Especially since I want to play, and I'm mediocre at BTS in general & nowhere near good enough to beat Deity lol Not looking exclusively for pros here.


Providing microplans or detailed instructions or guidance for the other turnplayers is also strongly discouraged. The point of the game should be having fun and trying to kill as many dudes as you can before inevitably getting swarmed to death =)



RULES ADDITION:

Each player may employ spoilers to conceal their secret plans from their competitors in a ninja-like fashion. Players must not read these spoilers while they are still present in the game!


So. Anyone up for this? crazyeye



[SIZE="5"]Esteemed Settings:[/SIZE]

* Epic Speed

* Large map with medium or high seas. Pangaea.

* Regular Barbarians

* No Tech Trading

* Deity Difficulty Level

* OCC

* Ancient Age Start

* Restricted Leaders; both the Seven Samurai and Peaceful Villagers are Tokugawa of Japan, on a team.

* Huts are ON

* Events are ON


[SIZE="5"]Most Honorable Players & Order [/SIZE]


7 Turns Per Round


Bobchillingworth as "Bobiro Mifune"

Jkaen as "Jkaenmaki Jisai"

[strike]Ichabod as "Hon'iden Matahachibod"[/strike] <-- Just played.

Sareln as "Sareln Katayama" <-- UP!

Ironstar as "Fusajironstar Yamauchi" <-- On Deck

Compromise as "Ito Ittomise"

thestick as "Thestikazi Kouhei"




[Image: seven%20samurai.jpg]
Reply

Sounds like crazy variant wackiness. Just for clarification: what if the player-controlled Samurai has higher odds than the other player's Samurai?
(March 12th, 2024, 07:40)naufragar Wrote:"But naufragar, I want to be an emperor, not a product manager." Soon, my bloodthirsty friend, soon.

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Attacking before other stacked Samurai takes precedence over having to take the lowest-odds battle. So if I have my Samurai and two other player's Samurai stacked with me, and after I attack the others will be fighting at worse odds than I did, that's fine. But I can't have them attack before my unit does, even if that would give them better odds. It isn't honorable to force other Samurai to fight before you do!


Also edited the first post to adjust the Honorable Death Consolation Prize to only apply for Samurai killed off by players who don't "own" them, since otherwise it's just a meaningless +10 that everyone gets (unless they survive and get +50).
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this does sound interesting. If you are willing to take the less skilled then I will put my name forward
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Signing up as Hon'iden Matahachibod.
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Added both of you smile
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If you want to sign up but doesn't know any samurai names to impersonate, I'll help you:

1. Shinmen Takezo/Miyamoto Musashi
2. Sasaki Kojiro
3. Yoshioka Seijuro
4. Tsujikaze Kouhei/Shishido Baiken
5. Yagiu Muneyoshi
6. Ueda Ryouhei
7. Gion Toji
8. Itto Ittosai
9. Kanemaki Jisai
10. Yoshioka Kenpo

Yes, I'm reading Musashi (the book) right now. So they are pretty fresh in my mind lol.
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Well, guess I need to go with Jkaenmaki Jisai
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Sure. I'd really prefer to have four more people before running this though, and def. need more than three players.
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I know there are a lot of nice games starting soon, but this one will be quick and painful. No reason not to sign. lol
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