Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
The Cultural Revolution: Culture is for others

I promised Herbie an adventure. I doubt he took me seriously. Like Sullla, that's a costly mistake. lol

Updated Jan 28th, updated info in bold

The cultural revolution has begun! You have risen to power, and the bureaucractic intellectuals must be overrun! Question your parents, question authority, question all forms of old culture! Fight the borgeoises! We are against the political and intellectual elite!

Leader: Mao (Philosophical/Organized)
Map: Highlands, large lakes, dense mountain peaks.
Size: Small
Opponents: Random, standard # of opponents for this map size (4-5).
Difficulty: Prince
Victory paths open: All

[Image: drasca_start.jpg]

Variant rules:
1. You are not allowed to build culture producing buildings. Wonders are allowed. Holy shrines are not.

This removes a great number of buildings that include, but isn't limited to, libraries, monasteries, temples, theatres and universities. If it produces culture, and it isn't a wonder, it probably isn't allowed.

Addendum: No Stonehenge. No free obelisks for you! Likewise no Eiffel tower for free Radio towers either.

2. Banking has been given to you for mercantilism civic. Use it to prevent early foreign propogandist (religious) influences via trade.

You must switch to mercantilism as soon as the first foreign trade route opens, and may not switch away from mercantilism until state property, which you may use if desired.

3. You are allowed to adopt a state religion you found. Use missionaries and religious civics as state propoganda.

4. You are not allowed to adopt Hereditary Rule, Bureacracy, Serfdom, or Free Market.

These civics imply a master and inequitable relationship between man and the proletariat. There is no uber-man, no kings of divine right, nor will we allow an oppressive governmental bureacracy, nor will lords own other people.

Capitalist free markets are not allowed! That is what led to inequity in the first place.

Slavery is allowed, as in terms of this game, means working people to death to complete a project. You are encouraged to risk the lives of your people for your great leaps forward.

And finally, the save


This event begins Tuesday, January 16th 2005, and will last six weeks, Valentines day. "Game complete" will be required Midnight, your local time, Sunday February 19th, reports due by Monday of February 20th. Enjoy Valentines day, on the 14th, if you can wink

Crazy start? Crazy land? Crazy Rules? You bet! thumbsup
Reply

Drasca Wrote:1. You are not allowed to build culture producing buildings.

Any rules on captures? building culture? adjusting the culture sliders?
Reply

Um, that makes 3 games all due the 6th of Feb. A bit much, perhaps? smile
Reply

Zed-F Wrote:Um, that makes 3 games all due the 6th of Feb. A bit much, perhaps? smile

Changing it to the week after Valentines day weekend then. Of course, that might be cruel for some, so you'd better do it earlier than that!

Edit: Mind you, this is a SMALL map. That's a lot less work than standard or large.

Besides, I recall Sirian thinking of adding more adventures than anyone can handle, not less. Those without much time will pick and choose among their favorites, and those with time will get all that they want to do. I agree with this line of thought.
Reply

VoiceOfUnreason Wrote:Any rules on captures? building culture? adjusting the culture sliders?

No, because if you do capture, buildings are destroyed for your pillage cash, and you'll be seeped in enemy AI civ's culture anyway.

Likewise, building culture and cultural sliders are fairly balanced. If you wish to pursue a cultural victory, don't let me stop you, but you are still forbidden from the +50% Culture Cathedrals, and Radio towers. If you manage to get a cultural victory with Great artists, specialists, wonders, building culture, free speech and the cultural slider alone without any of the Cathedrals and Radio towers... Then congratulations, I salute your ability to spread propoganda for the people. Cultural vic under these rules is slower, but far from impossible.

Without cheap temples, monasteries, theatres, libraries and universities, the happiness, culture and research games get more difficult. Everything you spend into happiness or research will be less effective than you're used to. Culture too, hits a nerf, but cultural victory is still a strong possibility given the rules I've made.
Reply

Must... complete... ALL OF THEM!

Ack pbbbt ack ack!
Reply

You could drop us a line before starting your next game, if you want, and we could fit it into the roster.
Reply

That'd be great, but I had to post here and work out a few kinks first. I edit too much the first few days.

Have fun everyone!
Reply

Culture victory is intriguing under these variants... what is the ruling on Hermitage? Nat Wonders in general? (Obviously some can't be completed, like Shakes and Oxford given their pre-reqs.)
Suffer Game Sicko
Dodo Tier Player
Reply

National wonders are encouraged, even Hermitage.

Stonehenge and Eiffel tower are not allowed because they have the nasty ability to auto-build obelisks and radio towers everywhere. That is unacceptable, and contrary to the nature of this challenge. Radio towers and Cathedrals also make it too easy. Hermitage is limited enough to be fit within the simple: "Wonders OK, Buildings not" mindset, so it is allowed.
Reply



Forum Jump: