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Ultimate Vanilla PBEM?

Really vanilla, as in no BTS Civ IV.


Inspired by a combination of nostalgia and human stupidity, I'm proposing a PBEM using just basic Civ IV. Embrace a simpler, more earnest game of Civ, from a time when Spain was Nerf Plz OP, Asian leaders weren't universally aggressive psychopaths or paranoid isolationists, the Native Americans were represented by barbarian city names, and invading Iraq still kind of seemed like a good idea.


Proposed Rules:

* No leader / civ bans! There is no "unrestricted leaders" setting, so take India if you're okay with forgoing Financial. Want to be Fin / Org? Hope you're happy playing as America, you poor sucker!

* Quick speed, regular barbs, no tech trading, blah blah blah.

* AI Diplo ~or~ one diplo message allowed per turn, no NAPs, email only (Final Destination) ~or~ Public Diplo in a Bantery Thread. I DON'T CARE.

* Other stuff.



I kind of doubt enough people will want to join this, but hey nothing ventured, nothing gamed.


If you are for some ungodly reason torn between participating in this or the new FFH game I proposed which only needs one more player, please join that game instead.
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I could be convinced to take a trip down memory lane if there's enough interest. smile

For folks trying to remember what the old leaders and civs were like:

http://www.civfanatics.com/civ4/info/#Empires
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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I'd be glad to play ^_^
The player who loses motivation to play after the opening! crazyeye
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Just realised the link I gave has a few inaccuracies - maybe it applies to unpatched Civ4. Which reminds me, I assume we'd be playing the final patch (1.61)?
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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I'd be happy to have you on board Lexi, but keep in mind that these games move at the rate of a turn-a-day. If you're not sure that you'll be able to meet that commitment, you should either find a partner who can cover for you or dedilurk a player.


I'll actually be surprised if a couple more people join- we'll see. I'm not in a great rush to start.


@ Parkin- yeah, whatever the latest patch is. Sucks for England & Russia, although Catherine's traits at least are fucking awesome.
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One turn a day? Of course I could manage that!
The player who loses motivation to play after the opening! crazyeye
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Wouldn't restricted leaders be even more nostalgic? smile
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(May 5th, 2014, 20:10)GermanJojo Wrote: Wouldn't restricted leaders be even more nostalgic? smile

What do you mean? Vanilla has to be restricted leaders.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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(May 5th, 2014, 20:11)Merovech Wrote:
(May 5th, 2014, 20:10)GermanJojo Wrote: Wouldn't restricted leaders be even more nostalgic? smile

What do you mean? Vanilla has to be restricted leaders.

Oh right, I misread!
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No UB's either. Pick Inca for the Quecha or for Ragnar's traits. wink
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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