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Adventure 1 - Doh's report

Beginning Game

I elected not to pursue the first few religions and instead get some worker techs. After building MANY warriors and doing scouting, I decided to build York to the west in the middle of another resource hotspot. Soon after that, Confucionism was mine. I had Spain to the upper left, Russia to the right, and Germany to the left. I still felt I had some good land to grown on.

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Since I felt there were enough neighbors around, I made sure to stay beefed up on military this time (at least more than usual). Other than that, the beginning game was pretty quiet. No war to speak of - mostly just building and growing. With the Warlord advantage it was pretty easy to get a score and tech lead.

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Middle Game

The Middle Game really started when I was finally able to cross the ocean and I made a beeline for the New World. I hit land in 1340 AD.

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The state of the world at the time. You can see that I had been pushing Confucianism on the heathens.

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I also got a nice little message that my builder/turtler self had never personally seen before.

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A little while later, the New World looked like this. Visigoth is a big city for being barbarian.

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This is something I had never seen before, even in another report. Moscow (Russia's capital and center of all things culturally Russian) flipped to me because of London's culture. Novgord to the north would also flip later.

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All was going very easily and smoothly. I didn't get bored, because for once I was winning an Adventure. wink

End Game

I kept expanding and growing, especially in the New World. I knocked out the Barbarian cities (Riflemen against Warriors, ah...) Suddenly:

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OK, that deserves some response. I knew I could win the spaceship game, but I never go war. So, instead, how about this:

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A short while later, Asoka was knocked off the main continent and my game-long ally, the Germans, was next. I actually felt bad (I guess I typically play honorably), but he had a city in the New World and we know that's not allowed.

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At this point, the world map looked like this. I decided domination would be my victory method.

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After Bismarck was gone, I decided to go for Isabella as she had the most land left. She folded really quickly and here's the turn before I won. I actually all (minus 1) spaceship parts queued up also, just for fun.

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The final chart and score:

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Summary

It was nice to have a Warlord game this time. It's pretty obvious to me that I am a builder and as such can outbuild the computer when given an advantage. However, the higher difficulties still are beating me because I can't outbuild them.

I don't think I'm going to get Adventure 3 done (so little time, so much Civ), but Adventure 4 sounds too fun to miss. See you then.
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Congrats on flipping Moscow ... I spent most of the end game trying to do that, even after London hit Legendary status it still didn't flip. :-( Kept at it until I got too bored of hitting 'next turn' !! *laughs*
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doh Wrote:This is something I had never seen before, even in another report. Moscow (Russia's capital and center of all things culturally Russian) flipped to me because of London's culture.
eek Quite stunning ! That's the first time I hear of someone culture flipping a capital city in Civ. At least in Civ3 this was NOT possible. Ever.

Quote:All was going very easily and smoothly. I didn't get bored, because for once I was winning an Adventure. wink
Same here. I needed at least one win to feel confident again, after my Epic 1 feeble game. But then came Adventure 2, and BAM !! 8) So now I'm working on Adventure 3 ; I need this win on Prince before moving to something else...
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