we will play as Sheaim (b/c their flag is a serpent + reasons)
RESTRICTIONS:
Can't build Pyre Zombies
Can't build Planar Gates
Can't build Adepts
Can't build Missionaries (but can use gained Missionaries) -> NOTE: Can still build 'Priests'
What we Get
3 'dragonlings' -> Adventurers with additional promotions of 'Fire2, Magic Immune, 'Light', Flying, Cannibalism, Fear, Sentry I-II)
NOTE: Dragonlings 'can' go down Arcane path if you so choose, BUT!! no other arcane units may be added.
1 'Dragon Mother' -> Succubus with 'Subdue Beast, Dragon Slaying, Courage, Fire Immune, Body 2'
NOTE: Dragon Mother cannot leave until one of the tier 3 units is buildable (Horse Archer, Chariot, Longbow, Priest) --> Having Ironworking researched also works for this purpose.
and finally, 1 'Dragon Priest' -> Scout with 'Strong, Earth 2, Command I-IV, Medic I-II, Magic Immune, Scourge, Subdue Beast, Dragon Slaying, Marksman, Metamagic I, Channeling I-II'
All victories enabled with the following Exceptions ...
Religious + Altar victories only possible as long as 'Dragon Priest' is alive.
(Dragon priest is primarily meant to capture enemy priests + dragons)
Enemy AIs -> Include Illians and Kuriotates
Special conditions -> Acheron + Orthus ON, Worldspells OFF. Can only build units in the Capital (Dragon's Nest).
Recommended: Monarch? (maybe Emperor) EitB 11.1 (or 12)
RESTRICTIONS:
Can't build Pyre Zombies
Can't build Planar Gates
Can't build Adepts
Can't build Missionaries (but can use gained Missionaries) -> NOTE: Can still build 'Priests'
What we Get
3 'dragonlings' -> Adventurers with additional promotions of 'Fire2, Magic Immune, 'Light', Flying, Cannibalism, Fear, Sentry I-II)
NOTE: Dragonlings 'can' go down Arcane path if you so choose, BUT!! no other arcane units may be added.
1 'Dragon Mother' -> Succubus with 'Subdue Beast, Dragon Slaying, Courage, Fire Immune, Body 2'
NOTE: Dragon Mother cannot leave until one of the tier 3 units is buildable (Horse Archer, Chariot, Longbow, Priest) --> Having Ironworking researched also works for this purpose.
and finally, 1 'Dragon Priest' -> Scout with 'Strong, Earth 2, Command I-IV, Medic I-II, Magic Immune, Scourge, Subdue Beast, Dragon Slaying, Marksman, Metamagic I, Channeling I-II'
All victories enabled with the following Exceptions ...
Religious + Altar victories only possible as long as 'Dragon Priest' is alive.
(Dragon priest is primarily meant to capture enemy priests + dragons)
Enemy AIs -> Include Illians and Kuriotates
Special conditions -> Acheron + Orthus ON, Worldspells OFF. Can only build units in the Capital (Dragon's Nest).
Recommended: Monarch? (maybe Emperor) EitB 11.1 (or 12)