Kappa
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FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |
Here we go again... Ellimist's spoiler thread
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Kappa
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FFH-20: Jonas Endain of the Clan of Embers EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
Reserved
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FFH-20: Jonas Endain of the Clan of Embers EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
Reserved.
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FFH-20: Jonas Endain of the Clan of Embers EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
My starting screenshot:
My initial thoughts are to pick Perpentach or Hannah(if she's still insane). I need to install the latest EitB and see what seems good.
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FFH-20: Jonas Endain of the Clan of Embers EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
Hi Ellimist,
Ichabod just noticed your starting screenshot has a problem, in that the corn to the SW of your starting settler is dry. That's a mistake - it was supposed to be a wet corn. So, you can assume that the tile 1N of the corn will be a grassland tile, turning the coast 1N of the silk into a lake. Sorry about that!
Here's your sim for EITB PBEM XLVIII:
http://media.rhizzone.net/civ/eitbpbem.e...wordWBSave You currently have a random leader set, but it is very easy to change: Let me know if you run into any problems!
Thanks Joey.
I've been working through the changelogs and checking the civs out in game, but it's tricky to figure out the full scope of what has changed. I understand that the Calabim have been substantially nerfed? Specifically, what has been done to them? Elohim have been buffed, but upgrading Monks into Priests then Druids doesn't let them cast the High Priest spells? I hear the Clan has been nerfed but am not sure how. Warrens increases maintenance cost, but is that all?
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FFH-20: Jonas Endain of the Clan of Embers EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
I did a diff of v12's and v12.1's assets, and there weren't too many changes other than to the spell stuff...
Looks like Warrens also decrease commerce by 1 per tile now? Governor's Manor now requires Math. Vampires appear to be base 5str instead of 6? But then their worldspell is buffed to have an extra population point worth of difference. The spell stuff was kinda confusing but mostly seemed like restructuring rather than rebalancing, I think. The one significant balance change I noticed was that Tsunami is back to range 2. Quote:Looks like Warrens also decrease commerce by 1 per tile now? Wow these are pretty severe hits. Thanks for letting me know.
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FFH-20: Jonas Endain of the Clan of Embers EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth |