Memes are information that spread through a population via communication rather than through genes, which carry information through biological reproduction.
If you aren't already familiar with the concept, I recommend that you Watch this Sci-Scow video on YouTube if you wish to understand the point of this thread.
I am a regular watcher of Sci-Show. (I also like PBS space-time). I find it to be one of the most interesting and useful channels on YouTube.
Anyway, while watching the above-linked video, there was one section where the speaker talks about our brains having an inherent defense against memes that offer no survival benefits but only entertainment, which leads us to render them "old" or "obsolete", block them out and move on in search of new ideas.
A lightbulb went off in my head. This sounds very much like the process of losing interest in a video game. The idea behind any video game, no matter how sound and entertaining, eventually grows old, loses fun factor. Loses newness and a sense of relevance. Loses ability to hold the player's attention.
If this idea is valid, then we are genetically wired to tire of any given video game and move on from it.
Some game designers purposely try to engage addiction centers in the brain to work around this. Some players, for instance, can be persuaded to spend huge amounts of money on in-app purchases in "pay to win" games, which are designed on principles similar to gambling games, with payouts and rewards engineered to mix with baked-in frustrations that can be overcome by spending more money.
However, even game designers with a more classically honorable intention of providing entertainment and charging a fair price for it may benefit from a greater understanding of Memes (and Meme Theory). The coveted "positive word of mouth" that designers crave to earn from players, where the meme that is the game itself gets recommended around and builds up sales, is itself a form of meme.
"Figuring out what will be fun to play" may be another form of meme theory. Fun mechanics often have things in common, at least within a genre, but they must also evolve over time, because no matter how great a game may be, it will "grow old" eventually and need to be replaced by another idea, even if that mutated idea is largely similar to an earlier design.
If these ideas are mostly true, then we are also genetically wired to prefer sequels over new games. If there is a beloved meme that lasted much longer than average and granted more joy during its life span, we might mourn our inability to garner more fun out of it -- and crave a similar new idea, with enough mutation but also still true enough to the old idea, to relive the fun through a sequel. The mutation aspect becomes both our friend and our enemy, as few sequels will ever manage to recapture the old fun in all the critical ways that made it so enduring. Sometimes they bring an equal or greater new fun, but mostly they just disappoint.
OK, that's it for my musing, at the moment. If you were entertained or intrigued, please contribute to this thread so its own lifespan will increase, rather than becoming one of the majority of new memes that die a quick death in obscurity, because nobody cared about it.
- Sirian
If you aren't already familiar with the concept, I recommend that you Watch this Sci-Scow video on YouTube if you wish to understand the point of this thread.
I am a regular watcher of Sci-Show. (I also like PBS space-time). I find it to be one of the most interesting and useful channels on YouTube.
Anyway, while watching the above-linked video, there was one section where the speaker talks about our brains having an inherent defense against memes that offer no survival benefits but only entertainment, which leads us to render them "old" or "obsolete", block them out and move on in search of new ideas.
A lightbulb went off in my head. This sounds very much like the process of losing interest in a video game. The idea behind any video game, no matter how sound and entertaining, eventually grows old, loses fun factor. Loses newness and a sense of relevance. Loses ability to hold the player's attention.
If this idea is valid, then we are genetically wired to tire of any given video game and move on from it.
Some game designers purposely try to engage addiction centers in the brain to work around this. Some players, for instance, can be persuaded to spend huge amounts of money on in-app purchases in "pay to win" games, which are designed on principles similar to gambling games, with payouts and rewards engineered to mix with baked-in frustrations that can be overcome by spending more money.
However, even game designers with a more classically honorable intention of providing entertainment and charging a fair price for it may benefit from a greater understanding of Memes (and Meme Theory). The coveted "positive word of mouth" that designers crave to earn from players, where the meme that is the game itself gets recommended around and builds up sales, is itself a form of meme.
"Figuring out what will be fun to play" may be another form of meme theory. Fun mechanics often have things in common, at least within a genre, but they must also evolve over time, because no matter how great a game may be, it will "grow old" eventually and need to be replaced by another idea, even if that mutated idea is largely similar to an earlier design.
If these ideas are mostly true, then we are also genetically wired to prefer sequels over new games. If there is a beloved meme that lasted much longer than average and granted more joy during its life span, we might mourn our inability to garner more fun out of it -- and crave a similar new idea, with enough mutation but also still true enough to the old idea, to relive the fun through a sequel. The mutation aspect becomes both our friend and our enemy, as few sequels will ever manage to recapture the old fun in all the critical ways that made it so enduring. Sometimes they bring an equal or greater new fun, but mostly they just disappoint.
OK, that's it for my musing, at the moment. If you were entertained or intrigued, please contribute to this thread so its own lifespan will increase, rather than becoming one of the majority of new memes that die a quick death in obscurity, because nobody cared about it.
- Sirian
Fortune favors the bold.