January 29th, 2017, 20:48
(This post was last modified: January 29th, 2017, 20:49 by Alhazard.)
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Joined: Jan 2013
Settle SIP. I can move to get a worker 1 turn sooner but not worth moving off the 2H plant.
Agri first, building worker, and 2 warriors. Does save 2 turns on AH which is not trivial.
Rice improved on T12
Size 2 on T13
Plains cow pasture improved on T15
Grass cow pasture improved on T19
Size 3 on T16 and can build a settler that completes EOT20, and can potentially settle on T22.
Wont have time to road to 2nd city so ideal if the best 2nd city has a river connection to capital
After settler 3T worker, then with massive overflow from that worker, 4T a settler.
AH first with worker and 3 warriors
Grass cow pasture improved on T10
Size 2 on T12
Intentionally delay improving plain cow 1 turn, spending 1 turn on farm rice instead, to have capital produce warrior and goto size 3 on the same turn with some overflow.
Plains cow pasture improved on T15
Size 3 on T16 and can build a settler that completes EOT20, and can potentially settle on T22.
Rice farmed on T18
Now the worker after settler only takes 2 turns to build, but the settler completes in T5 so it's a wash.
So Agri first gets 1 research turn ahead.
AH gets 1 warrior and 2nd worker 1 turn faster, which is probably the better choice overall.
Late BW regardless...