It's curious that I'm getting to be infamous for Sprite abuse, seeing as I'm actually more of a builder type of player with a penchant for Life and buffing. My recent experiments with omniscient sprites brought that back a bit, and I realized that there really isn't any combo there. It's just two strong strategies lumped together.
Omniscient is paired much better with Life. It lets me focus 100% on buffing, and Heavenly Light is enough of an early boost. Life also lets me take neutral cities early, Halfling Swordsmen with Holy Armour/Weapons, Endurance and Heroism can kill almost anything. With 8 books you can cast Heroism in combat, meaning you only need the first 3 cast overland.
Halflings are ideal for this, having excellent swordsmen for buffing + excellent high end units + excellent economy. Nomads are almost as good, their swordsmen might work decently for taking an early neutral city. Horsebowmen are almost as good as slingers with powerful rangers later on, economy is decent. High Elves are a little weaker but doable.
Recommended setup:
5x Life (Heavenly Light, Endurance, Heroism, Holy Armour)
1x Chaos
1x Death
1x Nature
Omniscient
Cult Leader
Spellweaver
I think this setup is strong and expect to consistently do well with it, but I'll hold off on claiming it's unbalanced. I would really like to add Warlord to it, but I don't see what to remove without ruining the power combo or taking away essential Life spells.
I want to test this after the sprite issue is settled.
Omniscient is paired much better with Life. It lets me focus 100% on buffing, and Heavenly Light is enough of an early boost. Life also lets me take neutral cities early, Halfling Swordsmen with Holy Armour/Weapons, Endurance and Heroism can kill almost anything. With 8 books you can cast Heroism in combat, meaning you only need the first 3 cast overland.
Halflings are ideal for this, having excellent swordsmen for buffing + excellent high end units + excellent economy. Nomads are almost as good, their swordsmen might work decently for taking an early neutral city. Horsebowmen are almost as good as slingers with powerful rangers later on, economy is decent. High Elves are a little weaker but doable.
Recommended setup:
5x Life (Heavenly Light, Endurance, Heroism, Holy Armour)
1x Chaos
1x Death
1x Nature
Omniscient
Cult Leader
Spellweaver
I think this setup is strong and expect to consistently do well with it, but I'll hold off on claiming it's unbalanced. I would really like to add Warlord to it, but I don't see what to remove without ruining the power combo or taking away essential Life spells.
I want to test this after the sprite issue is settled.