I decided to make Summon Demon an exception to the generic "overland cost = 5x combat cost" rule because no matter how I look at it, it's not worth 205 when you can get a death knight for only twice as much (or demon lord for three times), especially not as a very rare.
So I wonder, which of these cost pairs are more appropriate?
(combat/overland)
41/82
41/123
45/90
45/135
50/100
50/150
other?
A demon is a pretty good in-combat summon because it can fly, has weapon and missile immunity, so it can counter quite a lot of different things, as well as having a 50-50 chance of giving you back 40 of its cost as casting skill, or being able to cause instant death and drain health.
However, aside form the abilities, it's a fairly weak creature - only marginally more powerful than a fire elemental (+2 melee, +1 hit, +2 HP, +3 resistance), so as an overland summon its main role is not those, but to extend the wizard's casting ability by 40 and number of spells the first turn by one for each demon. Which is certainly useful but not really worth the 5x cost, especially as combat skill is generally less valuable than overland skill - it effectively acts as a better, flying magician.
Until there are enough replies for a final decision, I'm going to use 41/123 as the placeholder in the new code.
PS : the overland cost should be 2, 3 or 4 times the combat cost, as there is no space for adding fractions.
So I wonder, which of these cost pairs are more appropriate?
(combat/overland)
41/82
41/123
45/90
45/135
50/100
50/150
other?
A demon is a pretty good in-combat summon because it can fly, has weapon and missile immunity, so it can counter quite a lot of different things, as well as having a 50-50 chance of giving you back 40 of its cost as casting skill, or being able to cause instant death and drain health.
However, aside form the abilities, it's a fairly weak creature - only marginally more powerful than a fire elemental (+2 melee, +1 hit, +2 HP, +3 resistance), so as an overland summon its main role is not those, but to extend the wizard's casting ability by 40 and number of spells the first turn by one for each demon. Which is certainly useful but not really worth the 5x cost, especially as combat skill is generally less valuable than overland skill - it effectively acts as a better, flying magician.
Until there are enough replies for a final decision, I'm going to use 41/123 as the placeholder in the new code.
PS : the overland cost should be 2, 3 or 4 times the combat cost, as there is no space for adding fractions.