I'm considering to have at least one hero that comes with this ability as default.
I'm satisfied with most existing heroes however, so it's not easy to add it anywhere.
This is my best idea for now :
Rename "Orc Warrior" into "Orc Archer". Replace thrown with a bow attack, sword with a bow slot, add Supply Commander.
Pros :
-more archer heroes, ability makes sense on an archer hero.
-gets rid of redundancy : barbarian and orc warrior are both 0 fame melee thrown heroes.
Cons :
-existing hero sprites don't show the hero wielding a bow. (tho this isn't an issue for the optional portrait files where it'll be replaced anyway.)
-gets rid of the only 0 fame melee hero with a random ability slot
-means every melee hero that can attack flying units will come with Might as a default ability (maybe change the Barbarian to not have it but get a random one? Or maybe two?)
-overall, number of melee heroes in 0 fame tier becomes a bit too low (might want to move the Thief back to fame 0? I miss her, was so amazing in the early game...also fame 5 has too many melee heroes.)
-gets rid of the "stronger starting stats without might" role the hero has at the moment as an alternative to hiring the Barbarian.
Not sure how much fame should this hero require - Supply Commander is probably too good for 0 fame.
I'm satisfied with most existing heroes however, so it's not easy to add it anywhere.
This is my best idea for now :
Rename "Orc Warrior" into "Orc Archer". Replace thrown with a bow attack, sword with a bow slot, add Supply Commander.
Pros :
-more archer heroes, ability makes sense on an archer hero.
-gets rid of redundancy : barbarian and orc warrior are both 0 fame melee thrown heroes.
Cons :
-existing hero sprites don't show the hero wielding a bow. (tho this isn't an issue for the optional portrait files where it'll be replaced anyway.)
-gets rid of the only 0 fame melee hero with a random ability slot
-means every melee hero that can attack flying units will come with Might as a default ability (maybe change the Barbarian to not have it but get a random one? Or maybe two?)
-overall, number of melee heroes in 0 fame tier becomes a bit too low (might want to move the Thief back to fame 0? I miss her, was so amazing in the early game...also fame 5 has too many melee heroes.)
-gets rid of the "stronger starting stats without might" role the hero has at the moment as an alternative to hiring the Barbarian.
Not sure how much fame should this hero require - Supply Commander is probably too good for 0 fame.