I'm thinking it might be High Elves, with +1 to-hit and high resistance on all units and Longbowmen being excellent early units that are still useful towards the end of a game and Elven Lords which just seem to destroy everything without taking any damage. A couple of adamatium Elven Lords can kill 11 Hammerhands without taking any damage. Pegasai seem too fragile and weak to be much use though.
Trolls are excellent too, with regen, high attack and health on most units and War Mammoths one of the best late game units.
Gnolls seem quite bad, with their best unit Jackal Riders having far too low resistance making them almost useless in the end game and no interesting abilities other than lots of figures. It feels like they have a unit missing somewhere too for a war race that has a bad economy. I've just started razing Gnoll cities now.
Beastmen aren't great either with Minotaurs being clearly worse than War Mammoths and the rest of their units quite boring. Maybe give them a bit more defence and perhaps give Manticores another figure.
Trolls are excellent too, with regen, high attack and health on most units and War Mammoths one of the best late game units.
Gnolls seem quite bad, with their best unit Jackal Riders having far too low resistance making them almost useless in the end game and no interesting abilities other than lots of figures. It feels like they have a unit missing somewhere too for a war race that has a bad economy. I've just started razing Gnoll cities now.
Beastmen aren't great either with Minotaurs being clearly worse than War Mammoths and the rest of their units quite boring. Maybe give them a bit more defence and perhaps give Manticores another figure.