T174 Prey, like your life depends on it
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So let us discuss details.
Religious combat is a thing. The best way to win combat is to instagib isolated units, and in religious combat, there is the guru which allows me to also instaheal units after an attack. What I need is a kill squad: 4-5 apostles and a guru, then replace the guru every third turn. I have perfect vision, TAD does not, so I can plan and prepare for follow up turns
This is not even my final faith output, it will top 400 next turn, then add in the faith pillages. I can build an apostle per turn. But I also need Theocracy, so last turn I completed Reformed Church. I will add in Religious orders once I have the kill squad in place, which will take a few turns so I can do that at the next civic switch.
I need to hold at Bombay, but I do have a fall back position at Bambino, both have holy sites with temples.
Actually, there is not much to discuss, is there? Other than Yongle might need to join the banned leaders list.
![Click to resize (Javascript)](https://i.imgur.com/m58JmhB.jpeg)
Raj is in, because I no longer need the loyalty green card, and I value this more than the gold I'd get from merchant confederation in this circumstance.
![Click to resize (Javascript)](https://i.imgur.com/tDBMDb1.jpeg)
Here is the bad news: Whosit managed to instagib my double promo line inf. I could cry...only the second unit lloss all war.
Well, you know what you can't see here? Whosits 4 promo field cannon which I happily nuked. I think Whosit didn't realise that I had an arty that was in range of Zanzibar (observation balloon), so he thought it was safe. he thought wrong: I got the city, and the city attack (Steel walls yo) took out 63 health, and then a field cannon finished it off.
Whosit should not be a huge concern unless he now throws himself at Zanzibar. But if he moves a melee unit up, I'll just have to poision the two field cannons to the north of Zanzibar. Unfortunately for Whosit, there is no real way to approach from teh south. I can easily waste a bit of time before the navy comes through and clears the way south of Tourdion to reach Arirang (the fourth capital, before I turn to deal with TAD from the north.
![Click to resize (Javascript)](https://i.imgur.com/uOiHHAV.jpeg)
Each city should fall sequentially on T175, T176 and T177. T178 is a turn to reposition, then T179 cities will start to fall, unless there are units I can easily pick off (but that is a balancing act against getting units back to deal with TAD, I think I will not be able to take out all of the Roman cities due to the time it takes to reposition...).
However, I might leave one of these cities in Chevs hands whilst I raze all his other ones with religion. Still thinking about it.
![Click to resize (Javascript)](https://i.imgur.com/rAqJI1T.jpeg)
So let us discuss details.
Religious combat is a thing. The best way to win combat is to instagib isolated units, and in religious combat, there is the guru which allows me to also instaheal units after an attack. What I need is a kill squad: 4-5 apostles and a guru, then replace the guru every third turn. I have perfect vision, TAD does not, so I can plan and prepare for follow up turns
This is not even my final faith output, it will top 400 next turn, then add in the faith pillages. I can build an apostle per turn. But I also need Theocracy, so last turn I completed Reformed Church. I will add in Religious orders once I have the kill squad in place, which will take a few turns so I can do that at the next civic switch.
I need to hold at Bombay, but I do have a fall back position at Bambino, both have holy sites with temples.
Actually, there is not much to discuss, is there? Other than Yongle might need to join the banned leaders list.
![Click to resize (Javascript)](https://i.imgur.com/m58JmhB.jpeg)
Raj is in, because I no longer need the loyalty green card, and I value this more than the gold I'd get from merchant confederation in this circumstance.
![Click to resize (Javascript)](https://i.imgur.com/tDBMDb1.jpeg)
Here is the bad news: Whosit managed to instagib my double promo line inf. I could cry...only the second unit lloss all war.
Well, you know what you can't see here? Whosits 4 promo field cannon which I happily nuked. I think Whosit didn't realise that I had an arty that was in range of Zanzibar (observation balloon), so he thought it was safe. he thought wrong: I got the city, and the city attack (Steel walls yo) took out 63 health, and then a field cannon finished it off.
Whosit should not be a huge concern unless he now throws himself at Zanzibar. But if he moves a melee unit up, I'll just have to poision the two field cannons to the north of Zanzibar. Unfortunately for Whosit, there is no real way to approach from teh south. I can easily waste a bit of time before the navy comes through and clears the way south of Tourdion to reach Arirang (the fourth capital, before I turn to deal with TAD from the north.
![Click to resize (Javascript)](https://i.imgur.com/uOiHHAV.jpeg)
Each city should fall sequentially on T175, T176 and T177. T178 is a turn to reposition, then T179 cities will start to fall, unless there are units I can easily pick off (but that is a balancing act against getting units back to deal with TAD, I think I will not be able to take out all of the Roman cities due to the time it takes to reposition...).
However, I might leave one of these cities in Chevs hands whilst I raze all his other ones with religion. Still thinking about it.