Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
Ursan DoA = easy mode

What for? You rarely accept reasoning. lol Just play it and see how it plays. tongue

Screenshots are fine for some things - Anyone can activate Ursan Blessing on a Monk - But actually putting that shoe on and seeing how well it fits is another matter entirely.
Reply

I'm not the one with something to prove and, to be honest, I couldn't care less about going through all the quests required to get the skill on my monk. So, no, I'm not going to go try it for myself and I'm not going to argue this further with you. If you don't want to explain yourself then don't, just don't expect me to waste my time trying it out either.
Alea Jacta Est - Caesar
I live my life by Murphy's Law.
Reply

WarBlade Wrote:What for? You rarely accept reasoning. lol Just play it and see how it plays. tongue
That's not particularly helpful, WB.

The only difference that I could see class making is in:
1. Armor - obviously a W or P is going to make a wonderful tank, and can get in the thick of things to use Ursan Rage without being liable to die at the slightest provocation.
2. Weapon - Ursan Strike adds damage, according to the description (+40 - +75), so obviously the higher your base damage, the more damage you're going to get. So that caster wand isn't going to be particularly effective. So we should all be equipping max damage spears/scythes and such. The upside is that it's armor ignoring damage, so the W's Strength attribute isn't essential for Ursan Strike. Ursan Rage, however, isn't armor-ignoring, so Strength will be a factor.
3. Primary attribute - Strength will help Ursan Rage, Energy Storage will give overall longer time in bear form, Soul Reaping would also lengthen time in bear form, Leadership might help a bit, but Ursan Roar has a pretty long recharge time. Divine Favor is, I am sad to admit, of no use whatsoever. My monk will have to give up his dream of rampaging through the frozen tundra, ripping enemies to shreds with Ursan Strike, alas. [Image: lol.gif]

All that being said, I'd guess that we'd need one or two good tanks (W or P) to hold aggro, but I don't really see why we couldn't take all classes along, just making sure they have max damage ranged martial weapons. The squishies would just have to stay back away from the melee.

*bounces up and down* So when are we going to try this????
Reply

Hawkmoon Wrote:2. Weapon - Ursan Strike adds damage, according to the description
That's a bug, it actually just deals the listed amount as armor ignoring damage.

If there are enough people around we can give it a go tonight since we used to gather Tuesdays anyway.
Alea Jacta Est - Caesar
I live my life by Murphy's Law.
Reply

Hawkmoon Wrote:2. Weapon - Ursan Strike adds damage, according to the description (+40 - +75), so obviously the higher your base damage, the more damage you're going to get. So that caster wand isn't going to be particularly effective. So we should all be equipping max damage spears/scythes and such. The upside is that it's armor ignoring damage, so the W's Strength attribute isn't essential for Ursan Strike. Ursan Rage, however, isn't armor-ignoring, so Strength will be a factor.
Ursan Strike has nothing to do with your weapon actually. You can be carrying a bundle in bear mode (Dwarven Powder Keg, Sceptre of Orr etc.) and Ursan Strike will be at your disposal the whole time...

It's a skill that operates like a spell. wink

Where Strength comes in that groovy little signet called Signet of Strength and the freakish way that skill bar replacements can wipe a skill recharge. I put Sig of Strength on key 5, so every Totem of Man use is a double key whichs refreshes the +5 damage bonus on all attacks. You might think that it's only 15 hits worth (at str 14) and therefore pretty pointless, but the thing to rember is that it is a buff which will carry through the change to the bear aspect and only be in use on the non-skilled attacks between all the Ursan skill uses. I often find that I'm still under that influence of it when I drop back to normal.

At higher Norn ranks I'm now stacking it up with "I Am The Strongest!" as well. 8)

Speaking of Strength and signets you also saw me tanking those Bladed Aatxes after popping Dolyak Signet from time to time. It doesn't do much for a ranged attack Ursan Blessing user going into bear mode, but it has saved my arse a few times when the blessing gets ripped off and running isn't an option.
Reply

Well we've been in there and done it now, at least on the small scale with a comparision between two profession platforms. Ragnar (as spear-throwing W/P) and Wirr Ling (scythe-waving D/Mo).

The Dervish wasn't working out very well. frown

- Low armour left Wirr Ling face down in the dirt more than any of the others in the party.
- Unsuitable weapon (easily solved) left occasional agro range issues and energy problems. The scythe is too slow for energy maintenance, drags the wielder to melee range to be used and also leaves no room for the defence of a shield.

Meanwhile the Warrior was holding most of the aces.

- Sentinel Armour for defence.
- Stonefist Elite Kurzick Gauntlets for knockdown extension.
- Appropriate weapon selection for keeping Ursan Blessing up and running.

The one advantage that the Dervish had over the Warrior was in post-battle energy recovery and I suspect that the advantage was probably quite small given the adrenal and signet skills available to the Warrior bar.

I found myself actually thinking that the Dervish might have been more potent with a selection of other PvE skills. Point blank Lightbringer's Gaze and Light of Deldrimor could be interesting. Having said that I'm also wondering how they would play as a Volfen Blessing Dervish in a pack of Ursan Blessing characters... Two Enchantments on the bar and speed buffs for everyone, plus a deep wound condition in the primary attack... nod


Problems we both faced

Margonite Anur Kaya

These Mesmers were screwing us hard. I had to be constantly aware of Spirit Shackles or my energy would get shredded in seconds. In many cases the results started heading in the direction of partial wipes.

Margonite Anur Dabi

This was partly because of the Paragon mid-line I brought in, but anyway... Vocal Minority was a killer. Without Ursan Roar spamming, my self-support healing (reacting off a couple of Motivation chants) dropped sharply and that was on top of the sudden lack of inflicting a weakness condition on enemies and +14 damage per attack damage bonus on friendlies. Protection, damage and self healing all balled up in the one skill likewise kicked off a domino effect in the party when that one annoying hex hit me. Honorable mention also goes to the skill Meekness that could slow our attack speeds and thus screw with our energy management quite harshly in Ursan mode.

Aside from knocking out enemy Monks those two quickly became critical priority, particulary seeing as 5/8 of the party were physical attack shouters with two of that number being the Ursan Blessing characters. Kill or be killed and hit those two Margonites early would seem to be the general game plan. A back line with an incredible amount of hex removal also looks like an option worth taking.
Reply

HOBBLED! lol

The December 6 update had this to say...

Quote:Updated the Ursan Strike, Volfen Claw, and Raven Talons skills to touch range to make them more consistent between the mission versions and the Norn title versions.

Many of the guild have seen how Ragnar rips up monsters at spell range with Ursan Strike. Well people, the carnage has been severely curtailed... I'll have to actually run around after targets again if I use Ursan Blessing. Oh well. That's one of my two main choices for ridiculously overpowered skills brought back to some semblance of balance. It will still do the insane amount of damage, but not through walls any more and keeping Ragnar's energy up is going to be a whole lot trickier than it was. nod

At least I took out those archers on the over bridge thing at the end of Hard Mode Moddok Crevice a day earlier... tongue
Reply

Osk, Ducus and I did Hard Mode Ring of Fire mission last night, and noticed the same thing - Ducus and I were both running Ursan, and partway through the mission we both said, "That's weird - I attack from distance with my spear, but I keep running into melee to use Ursan Strike!" rolleye

Oh well, it was ridiculously overpowered...but still... cry

We need to do another DoA run! nod
Reply

Yes we do! 8)
Reply



Forum Jump: