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Holy Warriors - Civilization 5 (BNW) Succession Game

I'll check about road building in other civ's territory, but won't be surprised if it's not allowed, as I think the rule is that maintenance for road in neutral territory is paid by whoever built it, but maintenance for road within someone's territory is paid but the owner of that territory (so that when you capture a city, you start paying maintenance for its roads)
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(June 30th, 2015, 03:37)yuris125 Wrote: I'll check about road building in other civ's territory, but won't be surprised if it's not allowed, as I think the rule is that maintenance for road in neutral territory is paid by whoever built it, but maintenance for road within someone's territory is paid but the owner of that territory (so that when you capture a city, you start paying maintenance for its roads)

Maybe you'll discover yet another way to screw the AI: road spam to get them broke. lol
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Ok I ran into an interesting decision and would like some opinions please. Jerusalem gave a quest to spread Druidism to them. They're a city state on the western coast, to the north of Morocco. Generally I would have thought they were too far away to spread religion to them. However, we have that great prophet at Rabat, who can get there in just 4 turns. Remember Jerusalem is a religious city state, and will provide faith if we befriend them. Is spreading religion o them instead of squelching Protestantism in Morocco worthwhile? Do you think spreading religion to city states is worthwhile in general?
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Does Jerusalem have a religion? I remember one of those CS has, but not sure which. And what's their luxury resource? I think we shouldn't care about Rabat's religion, since that city will be razed pretty soon (the Capital is a different deal), but perhaps we could just send a missionary to Jerusalem (we'll be able to buy them from Morocco pretty soon hammer), there's really no rush to fulfill the mission if we won't get to ally (and right now, I think we won't). Perhaps we wait to do it with a missionary and try to time it with the Cocoa mission (which I think is also from Jerusalem).

All things considered, I think I wouldn't use the GPro for it. But ultimately, I think it's your call.
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OK I'm going to think about it. Agree that we can leave Rabat alone; thing is, is spreading Druidism to Iroquois (who we plan to kill soon as well) or to Jerusalem a better use of the great prophet? I may be overvaluing city state quests, but I feel that Jerusalem gives more benefits

Answers to your questions: Jerusalem currently does not have a majority religion; it has 3 Protestantism and 1 Islam followers, and is under Protestant pressure from a trade route. We won't get to ally unless we to the cocoa mission as well (it is indeed their mission). Their luxury is Cotton, which we already have, so no benefit to an alliance with them from luxury point of view

Sending a missionary after Morocco and Iroquois join our empire may be the best way...
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Iro's may be making enough faith that squelching them could be hard, they may just reverse their prophet and undo our actions on their capital.
I could see argument for prophet on Jerusalem and Stockholm actually. It doesn't squelch a religion, but converts two large cities that we will not-conquer for longer than Iroquois. And a bit more short run faith from the friendship.

EDIT - Icha's turnset had Caeser's coca disappearing ~104
Caesar's cocoa deal he made with whoever may expire around turn 133-134 - has that happened yet?
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Not yet, I checked as soon as this quest became available, and he only has one. I will keep looking throughout the turnset
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Ok, the turnset was quiet, but here's what happened

First of all, I liked the idea of using the Great Prophet on Stockholm. Jerusalem didn't seem to be a high priority target at the moment, spreading our religion to civs we're going to attack soon felt like a waste, fully converting Sweden seemed to be the highest upside play. The prophet started on the way to Stockholm, but didn't get there during my turnset (stupid workers blocking roads on his way). Up to Ichabod to agree on spreading in Stockholm or doing something else (and moving the prophet around the map again smile )

Other than that:
T130: Russia proposes a declaration of friendship. I accept
T133: We completed Chichen Itza
T133: Russia has completed the Alhambra. Can never remember what that wonder does, but AI loves it
T134: Bought our first Trebuchet. Can confirm that it does benefit from Barracks. Promoted it to Accuracy (bonus vs units in open terrain)
T134: Russia founded a religion. Good call on that


Our presence in Moscow is not completely wiped out though


T135: Devotion spawns a Great Scientist. Didn't realise we were close to getting that. Not using him for the moment. This also gives us friendship with Almaty, a militaristic city state. Think we're allowed to use units gifted to us by city states? Not that it's particularly important, as the city state is far in the Northwest, and should they spawn any units, we're likely to gift them to another city state, whoever needs them
Also confirmed: we CAN build roads in other civs' territory
T136: Druidism naturally spreads to Divinity
T138: Bought another Trebuchet. Promoted this one to Barrage (bonus vs units in rough terrain)

And that's actually it. There were some 1-turn alliances with city states signed, but nothing worth mentioning. Our friendhsip with Almaty is almost over, but that's whatever

Diplo: I bough open borders from Maria to explore her territory. Also, Gustav doesn't want our iron anymore, so when the deal with him expired, I sold iron to Russia. I also renewed a luxury sale to Russia, adding 8g to the old 7gpt price (7gpt + 8g is the normal price when we have an active DoF)

Notes:
* Heroic Epic in Devotion is taking ages. I didn't want to take production tiles away from Faith, but we may want to do that once Notre Dame is finished
* I set Divinity on a Workshop as a placeholder, feel free to overrule
* We likely will need to buy another Treb before Gunpowder comes in and we can start getting Muskets. I assume we don't want a great prophet
* The Great Northern road currently goes from Devotion towards Iroquois, between Antium and Neapolis. We may want another one from Divinity towards Morocco. Not sure about this one, we're starting to feel the impact of road maintenance
* We're not far away from a golden age, worth thinking if our tactics should change because of it
* Russia now has a cocoa resource as well, as soon as either Rome or Russia gets a spare one, we need to buy it

And one more thing. We've been talking about killing other civs - we ought to keep in mind that exterminating a civ carries a severe diplo hit in BNW. I ran into situation when I'm on good terms with the whole world, have a DoF signed, then I kill a civ, next turn get two or three denunciations, then you start getting another penalty "leaders we like more than you have denounced you", in 3-4 turns you're the pariah of the world. We likely should leave each civ with one city, so need to think which one

Overview screenshot



Ichabod is up!


Attached Files
.zip   Boudicca_0140 AD-0600.zip (Size: 787.83 KB / Downloads: 3)
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How about using the GSci now to speed up Muskets/Cannons? Not sure if it's worth it, though, since we are still limited on the faith needed to purchase those units... But what would be another decent use for it? Any suggestions?
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NOW is the time to Prophet Moscow, then. It projects pressure over quite a few cities to keep them on our side, more than Stockholm does. Use one of his two remaining spreads on Moscow and one on Stockholm. Stockholm first because the back-and-forth is quicker by road.

Yes, militaristic CS units are OK and even encouraged by the variant description. CS units spawn in your own territory not at the originator, there's no reason to give them away.

16 turns for Heroic Epic isn't forever, that's normal for the cost/production ratios of Civ 5. One-turn wonder chops this is not.

Golden Ages don't do jack with river/coast gold removed from the game, ignore it.

Divinity should make up its mind on food or hammers, working some 3-0 and some 0-3 tiles but with more of either available. I think it should still be on max food this early at only size 11.

I want to purchase a missionary now (remember it's discounted by the policy), to follow up our prophet at Moscow (he won't convert its whole population alone) and then go to Vilnius farther east.

Great Scientist, I think it's still early enough to settle, will be +14.6 beakers with capital's National College. I'd do it on the tile 2E of Faith because it's off fresh water (less opportunity cost).
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