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Kandros of the Clan - How many powers of 2 do you need?

Seriously, though, I got a fair few outs. I get a grain start with loads of forests, I can go Agri>Crafting>Masonry, worker first.

I get a grain/plantation res start, I bite the bullet and warrens aren't going to come in time for the first settler and I play a normal start.

I get an animal start, I time a worker to complete once AH is out, and I pump goblins and a few warriors prior to that and try to get out fake hunters and wolf riders.

If I get an animal/plantation res start, it probably gets played out the same as above, but depending on what happens with the units I either head for warrens for rapid expansion if I'm holding out well, or need the warrened units to kill barbs more easily.

As it is, I'm not actually sure if I should plant for an animal res start, I should move the capital to some where nicer. We've seen what happens in poor land maps (VI...rush to Hyborem and kill people) so I doubt Mardoc gives us such a shitty map, and animal only starts are pretty crap considering for the same cost you can generally get agrarianism that turns grassland tiles into decent food tiles in their own right. mixed animal/grain starts are generally starts with multiple 3 food tiles, so I can treat them as flood plains starts and hence I can just rush to Warrens.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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Messages In This Thread
Kandros of the Clan - How many powers of 2 do you need? - by Krill - August 14th, 2011, 19:04
Kandros of the Clan - How many powers of 2 do you need? - by Bobchillingworth - October 11th, 2011, 14:44
Kandros of the Clan - How many powers of 2 do you need? - by Bobchillingworth - October 31st, 2011, 19:36

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