Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
Kandros of the Clan - How many powers of 2 do you need?

After running through the sim, the advantages of going warrio>warren is that I get out 1 warrior, 1 goblin and by t44 I'm 2 turns from first and second worker, meaning I could go Mining second to find copper. I could put some pressure on a neighbour.

The advantage to going worker>warren is that the warren finishes t44 with wheat+2fp farmed and the silks hooked, capital is size 6, and can reasonably go warrior>worker>settler or even warrior>settler. It's a better building position, but it means that Calendar is second tech (ok not that bad) and that I'm not going to be able to scout that well. I can get a combat 3 warrior next turn when I promote, and use him to scout westwards, but I'm risking it to the north with only a 1 move goblin.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
Reply



Messages In This Thread
Kandros of the Clan - How many powers of 2 do you need? - by Krill - September 7th, 2011, 13:34
Kandros of the Clan - How many powers of 2 do you need? - by Bobchillingworth - October 11th, 2011, 14:44
Kandros of the Clan - How many powers of 2 do you need? - by Bobchillingworth - October 31st, 2011, 19:36

Forum Jump: