And I got me a wolf rider, with 2XP, finish Masonry next turn, and 3 turns from a worker. And I have a 2.2 health, C4 15/17XP warrior next to a poison goblin. Should have odds for that battle...but I need to be careful, that's a good unit, one that with copper should have good odds against some high level enemy units after a few warriorpults, nudge nudge.
So, what to tech next? Calendar, or the 30 turn BW to hook up that river copper? Assume I'll build the settler after a warren, so I can hook up the river copper up north and still settle 1 city to the west. On that note, I'm quite tempted to settle on desert if it turns out a certain neighbour are the Illians, which up north means I could settle for the plains sheep, copper, gold, fp, marble and silk. I could easily set up a killing field...
So, what to tech next? Calendar, or the 30 turn BW to hook up that river copper? Assume I'll build the settler after a warren, so I can hook up the river copper up north and still settle 1 city to the west. On that note, I'm quite tempted to settle on desert if it turns out a certain neighbour are the Illians, which up north means I could settle for the plains sheep, copper, gold, fp, marble and silk. I could easily set up a killing field...