OK, turn 27 is going down as an awesome turn for the Clan of Selrahc.
So, that's another 400 beakers from huts. I'm currently up 4 techs, basically 800 beakers. It doesn't change the tech path, but I could make use of a workshop or three under GK. And being able to spread irrigation is going to be useful.
- First of all, negotiate the NAP with the Illians.
- Popped a hut for 5XP on the goblin up north.
- Popped the hut with the wolf rider for Construction.
- Goblin beat a poison goblin that spawned last turn to gain 3 more XP :D now 8XP, 0.4 health, 2 promotions to take
So, that's another 400 beakers from huts. I'm currently up 4 techs, basically 800 beakers. It doesn't change the tech path, but I could make use of a workshop or three under GK. And being able to spread irrigation is going to be useful.