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[SPOILERS] Krill smokes some weed - PBEM50

Whilst we are waiting for the turn/pick order to be verified (really waiting on Serdoa to confirm play times), some minor points to be made.

  1. I haven't played CRE at RB so technically I've obligated myself to pick that if I get the opportunity.


  2. The starts on this mapscript often through up double AH food resources, so Agri is still the #1 starting tech for safety. Hunting is third because seafood is still common and T0 workboat is actually pretty solid, but T4 workboat is pretty shit.


  3. That said, Prince/Standard is low tech cost compared to pretty much every other game I've payed so starting techs are less valuable IMO compared to traits.


  4. But as Tech costs are so low, Seven is going to pull his usual strategy of getting an era ahead in tech and trying to dominate everyone.


  5. Due to that, I'm not going to be running my usual strategy of trying to own 50% of hte map by T100, I'm focusing on winning the tech race in this game.


  6. That means no early religion and shrine and Academy first, even though Toroidal means costs will be reasonably high.


  7. Yet I've still got to choose CRE if it's available. That means CRE/FIN (will not be allowed), CRE/ORG, or potentially CRE/SPI are basically must picks if they exist. So...I hope there are not many CRE leaders and I can't choose one.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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RE: The Krill Show (rebranding coming soon) [SPOILERS] - by Krill - May 20th, 2013, 06:44

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