(May 20th, 2013, 15:12)Krill Wrote:
- Alexander (Agg, Phi) of China (Agriculture, Mining) - Hate PHI/AGG, too slow and doubtful mid game benefits
- Genghis Khan (Agg, Imp) of France (Agriculture, The Wheel) - Prefer IND over AGG
- Asoka (Org, Spi) of Netherlands (Agriculture, Fishing)
- Augustus (Imp, Ind) of Babylon (Agriculture, The Wheel)
- Louis XIV (Cre, Ind) of Persia (Agriculture, Hunting)
- Napoleon (Cha, Org) of Rome (Fishing, Mining)
- Charles de Gaulle (Ind, Cha) of England (Fishing, Mining)
- Julius Caesar (Imp, Org) of Viking (Hunting, Fishing)
- Justinian (Spi, Imp) of Spain (Fishing, Mysticism) - Not going to shrine a religion for a while
- Zara Yaqob (Cre, Org) of Celts (Hunting, Mysticism)
- Suryavarman (Exp, Cre) of Germany (Hunting, Mining)
- Lincoln (Chm/PHI) of Aztec (Hunting, Mysticism)
OK, so I see 9 forested tiles, mostly grass some plains, occasional hill and no food. I then fog gaze and there are 2 scenarios: I see coastal tiles or I don't see coastal tiles. I'll explain the no coastal tiles scenario first.
- I know that the only food resources I have can be improved by Hunting, Agri or AH. I therefore know that I need to start with either Agri or Hunting, and remove the following leaders from selection: Nappy, de Gaulle, Caesar, Justinian, because they either lack those techs or junk second techs in case of Hunting.
- I know that I will need BW quickly to clear out the start, chopping isn't brilliant on quick but I need to ensure I don't get choked, so I value Mining as a potential second tech above most others: That means I value Sury and Alex highly for trait combinations.
- Then I look at the leaders. I value 1 long term trait with a expansion trait most of all but will accept 2 expansion traits. Consider IMP but can't value a second city site so prefer CRE or EXP. Louis is a good choice but I know I might have to did myself out of a hole at he start and IND is therefore risky even with chops: someone else might get stone and take Mids. Zara has Myst which I can't afford to capitalise on needing BW so quickly and maybe needing to get to AH as well.
- Sury sticks out: two solid traits and a great tech combo for this start, but I give up the UB and UU. I accept that and pick 1st Sury of Germany as a conservative choice and try to win the game early, focussing on turning chops into productive cities.
The coastal scenario will be in about half an hour after food.