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[SPOILERS] Caught in tides of war... yuris125 and Krill - PBEM56

Start with Hunting and pray to god that moving the scout onto the plains hill forest uncovers food, and can settle for the crab/corn with the second city.

Realistically think that means that IMP is mandatory and have to get it at size 2; don't need a second worker because can build a workboat to hook the crab.

That leaves you with a choice of Vikings (Fishing)/Russia (Mining)/Persia (Agri)/Mongolia (Wheel)/Khmer (Mining)/HRE (Myst)/Greek (Fishing)/German (Mining)/Ethiopia (Mining)/Celts (Myst)/Aztecs (Myst). Personally, I don't think there are many good choices if you choose this, but Celts are hard to crack on defence and HRE are not bad if you choose IMP/ORG
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18
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RE: [SPOILERS] yuris125 - PBEM56. Caught in tides of war... - by Krill - December 19th, 2013, 20:22

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