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Tides of War, a balance mod

(March 13th, 2014, 15:03)SevenSpirits Wrote: What would you guys think of the following change to the tech cost calculation? The goal here is threefold: 1) Increase later-game tech costs, and do it smoothly. 2) Decrease ancient tech costs a little bit to lessen importance of starting techs 3) Make different world sizes have a more useful effect on tech cost - currently, large world sizes increase the cost of all techs with the justification that players will have more land and thus cap out at a higher tech rate, but having more land doesn't help you with ancient and classical techs.

X is a percent bonus based on world size: 0% for duel up to 50% for huge. Current tech cost modification according to world size is simple: Cost gets multiplied by 1 + X. My proposal is to multiply cost by (1 + the following) instead:

((log(cost of tech) / log (40) - 1) * (1.2X + 0.3)

What does that do? The quick summary is it means the map size multiplier doesn't apply at all to the cheapest techs, applies about as usual to medium-cost techs like paper, and applies by a greater factor to expensive techs.

The first term, ((log(cost of tech) / log (40) - 1), is a number between 0 and 1.5 depending on how far down the tech tree we are. 40-cost techs are 0. Future tech is 1.5 (well, a tiny bit less, but close enough). Paper is approximately in the middle with 0.73. (We are caring about the geometric/multiplicative mean here, not the arithmetic mean. I don't consider advanced flight to be an average-cost tech because it costs half as much as future tech.) The second term, (1.2X + 0.3), is a number between 0.3 and 0.9 depending on the map size.

Multiply these two terms together and you get 0 for a super cheap tech, a number like 20-60% for a tech like paper (depending on map size), and a number like 45-135% for the top end stuff (future tech), depending on map size. Remember this is replacing a number that ranged from 0-50%.

Here's a link to a spreadsheet showing tech costs for variable world size / handicap / etc, compared to how they would look under this formula. https://docs.google.com/spreadsheet/ccc?...sp=sharing
You should be able to make a copy of it so you can try out different variables.

Looking at this in more detail, it seems that the cross over point is at Maths on Standard size map, and around about Alphabet on Huge, in other words at the start of the classical era. Stuff like Construction, Calendar, CoL will always be more expensive. Looking at the cost of the Ancient era techs I don't think that the savings on the entire era cover the increased cost of a single late Classical tech.

Is this intentional? Basically, I'm trying to understand the reasoning for the slope of the increase in tech costs and why the "crossover" is where it is.
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Messages In This Thread
Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 14:51
RE: Tides of War, a balance mod - by Commodore - December 16th, 2013, 14:56
RE: Tides of War, a balance mod - by Krill - December 16th, 2013, 15:22
RE: Tides of War, a balance mod - by Bobchillingworth - December 16th, 2013, 15:26
RE: Tides of War, a balance mod - by Qgqqqqq - December 16th, 2013, 15:28
RE: Tides of War, a balance mod - by novice - December 16th, 2013, 15:29
RE: Tides of War, a balance mod - by Krill - December 16th, 2013, 16:04
RE: Tides of War, a balance mod - by Mardoc - December 16th, 2013, 16:17
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 16:19
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 16:25
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 16:26
RE: Tides of War, a balance mod - by Krill - December 16th, 2013, 16:34
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 16:56
RE: Tides of War, a balance mod - by Ichabod - December 16th, 2013, 16:47
RE: Tides of War, a balance mod - by Catwalk - December 16th, 2013, 16:49
RE: Tides of War, a balance mod - by plako - December 16th, 2013, 16:54
RE: Tides of War, a balance mod - by Krill - December 16th, 2013, 16:56
RE: Tides of War, a balance mod - by plako - December 16th, 2013, 17:01
RE: Tides of War, a balance mod - by WilliamLP - December 16th, 2013, 17:00
RE: Tides of War, a balance mod - by Krill - December 16th, 2013, 17:02
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 17:09
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 17:05
RE: Tides of War, a balance mod - by plako - December 16th, 2013, 17:11
RE: Tides of War, a balance mod - by Krill - December 16th, 2013, 17:13
RE: Tides of War, a balance mod - by Commodore - December 16th, 2013, 17:30
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 17:44
RE: Tides of War, a balance mod - by Commodore - December 16th, 2013, 17:32
RE: Tides of War, a balance mod - by Bacchus - December 16th, 2013, 17:47
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 18:33
RE: Tides of War, a balance mod - by Krill - December 16th, 2013, 18:39
RE: Tides of War, a balance mod - by Bobchillingworth - December 16th, 2013, 18:50
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 19:13
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 19:22
RE: Tides of War, a balance mod - by SevenSpirits - December 16th, 2013, 23:25
RE: Tides of War, a balance mod - by NobleHelium - December 17th, 2013, 00:30
RE: Tides of War, a balance mod - by Sian - December 17th, 2013, 01:18
RE: Tides of War, a balance mod - by SevenSpirits - December 17th, 2013, 01:23
RE: Tides of War, a balance mod - by SevenSpirits - December 17th, 2013, 01:51
RE: Tides of War, a balance mod - by TheHumanHydra - December 17th, 2013, 11:13
RE: Tides of War, a balance mod - by SevenSpirits - December 17th, 2013, 13:39
RE: Tides of War, a balance mod - by SevenSpirits - December 17th, 2013, 13:43
RE: Tides of War, a balance mod - by TheHumanHydra - December 17th, 2013, 14:22
RE: Tides of War, a balance mod - by SevenSpirits - December 17th, 2013, 19:09
RE: Tides of War, a balance mod - by SevenSpirits - December 17th, 2013, 20:55
RE: Tides of War, a balance mod - by Catwalk - December 18th, 2013, 00:30
RE: Tides of War, a balance mod - by Tredje - December 18th, 2013, 07:04
RE: Tides of War, a balance mod - by SevenSpirits - December 18th, 2013, 07:15
RE: Tides of War, a balance mod - by Commodore - December 18th, 2013, 08:57
RE: Tides of War, a balance mod - by SevenSpirits - December 18th, 2013, 16:10
RE: Tides of War, a balance mod - by Sian - December 18th, 2013, 17:01
RE: Tides of War, a balance mod - by Azoth - December 19th, 2013, 15:45
RE: Tides of War, a balance mod - by Bacchus - December 18th, 2013, 09:28
RE: Tides of War, a balance mod - by Sian - December 18th, 2013, 09:31
RE: Tides of War, a balance mod - by Gaspar - December 18th, 2013, 11:03
RE: Tides of War, a balance mod - by WilliamLP - December 18th, 2013, 11:09
RE: Tides of War, a balance mod - by Krill - December 18th, 2013, 17:11
RE: Tides of War, a balance mod - by Catwalk - December 18th, 2013, 17:31
RE: Tides of War, a balance mod - by Sian - December 19th, 2013, 15:58
RE: Tides of War, a balance mod - by novice - December 19th, 2013, 15:59
RE: Tides of War, a balance mod - by Sian - December 19th, 2013, 16:14
RE: Tides of War, a balance mod - by suttree - December 19th, 2013, 19:25
RE: Tides of War, a balance mod - by SevenSpirits - December 19th, 2013, 19:32
RE: Tides of War, a balance mod - by Gaspar - December 19th, 2013, 20:32
RE: Tides of War, a balance mod - by SevenSpirits - December 25th, 2013, 18:20
RE: Tides of War, a balance mod - by Catwalk - December 25th, 2013, 18:27
RE: Tides of War, a balance mod - by SevenSpirits - December 25th, 2013, 18:35
RE: Tides of War, a balance mod - by Cyneheard - December 25th, 2013, 19:09
RE: Tides of War, a balance mod - by Catwalk - December 25th, 2013, 18:47
RE: Tides of War, a balance mod - by Gaspar - December 25th, 2013, 22:33
RE: Tides of War, a balance mod - by antisocialmunky - December 26th, 2013, 00:30
RE: Tides of War, a balance mod - by SevenSpirits - December 26th, 2013, 01:01
RE: Tides of War, a balance mod - by Kristian95 - December 26th, 2013, 21:06
RE: Tides of War, a balance mod - by NobleHelium - December 26th, 2013, 21:10
RE: Tides of War, a balance mod - by zakalwe - December 27th, 2013, 04:37
RE: Tides of War, a balance mod - by Ceiliazul - December 27th, 2013, 02:00
RE: Tides of War, a balance mod - by SevenSpirits - December 27th, 2013, 02:10
RE: Tides of War, a balance mod - by dtay - December 27th, 2013, 03:07
RE: Tides of War, a balance mod - by SevenSpirits - December 27th, 2013, 03:27
RE: Tides of War, a balance mod - by dtay - December 27th, 2013, 04:10
RE: Tides of War, a balance mod - by Krill - December 27th, 2013, 08:45
RE: Tides of War, a balance mod - by zakalwe - December 27th, 2013, 10:19
RE: Tides of War, a balance mod - by Gaspar - December 27th, 2013, 13:31
RE: Tides of War, a balance mod - by superjm - December 27th, 2013, 14:01
RE: Tides of War, a balance mod - by Catwalk - December 27th, 2013, 14:35
RE: Tides of War, a balance mod - by SevenSpirits - February 13th, 2014, 16:30
RE: Tides of War, a balance mod - by Krill - February 13th, 2014, 16:44
RE: Tides of War, a balance mod - by Old Harry - February 13th, 2014, 19:22
RE: Tides of War, a balance mod - by SevenSpirits - February 13th, 2014, 20:27
RE: Tides of War, a balance mod - by WilliamLP - February 14th, 2014, 00:01
RE: Tides of War, a balance mod - by SevenSpirits - February 14th, 2014, 01:41
RE: Tides of War, a balance mod - by NobleHelium - February 14th, 2014, 00:06
RE: Tides of War, a balance mod - by Ceiliazul - February 14th, 2014, 00:10
RE: Tides of War, a balance mod - by pindicator - February 14th, 2014, 00:52
RE: Tides of War, a balance mod - by NobleHelium - February 14th, 2014, 02:00
RE: Tides of War, a balance mod - by Old Harry - February 14th, 2014, 03:14
RE: Tides of War, a balance mod - by flugauto - February 14th, 2014, 12:28
RE: Tides of War, a balance mod - by Ceiliazul - February 14th, 2014, 12:47
RE: Tides of War, a balance mod - by Hashoosh - February 14th, 2014, 22:19
RE: Tides of War, a balance mod - by Catwalk - February 15th, 2014, 07:01
RE: Tides of War, a balance mod - by flugauto - February 15th, 2014, 12:05
RE: Tides of War, a balance mod - by Catwalk - February 15th, 2014, 12:48
RE: Tides of War, a balance mod - by flugauto - February 15th, 2014, 13:13
RE: Tides of War, a balance mod - by WilliamLP - February 15th, 2014, 12:20
RE: Tides of War, a balance mod - by Catwalk - February 15th, 2014, 13:30
RE: Tides of War, a balance mod - by Qgqqqqq - February 15th, 2014, 13:39
RE: Tides of War, a balance mod - by Catwalk - February 15th, 2014, 14:39
RE: Tides of War, a balance mod - by SevenSpirits - March 12th, 2014, 00:03
RE: Tides of War, a balance mod - by Ceiliazul - March 12th, 2014, 00:19
RE: Tides of War, a balance mod - by SevenSpirits - March 12th, 2014, 00:39
RE: Tides of War, a balance mod - by NobleHelium - March 12th, 2014, 00:54
RE: Tides of War, a balance mod - by novice - March 12th, 2014, 02:14
RE: Tides of War, a balance mod - by SevenSpirits - March 12th, 2014, 02:24
RE: Tides of War, a balance mod - by Bacchus - March 12th, 2014, 09:01
RE: Tides of War, a balance mod - by SevenSpirits - March 12th, 2014, 13:40
RE: Tides of War, a balance mod - by yuris125 - March 13th, 2014, 05:28
RE: Tides of War, a balance mod - by NobleHelium - March 12th, 2014, 23:56
RE: Tides of War, a balance mod - by Gaspar - March 13th, 2014, 01:49
RE: Tides of War, a balance mod - by SevenSpirits - March 13th, 2014, 02:15
RE: Tides of War, a balance mod - by NobleHelium - March 13th, 2014, 02:34
RE: Tides of War, a balance mod - by Ceiliazul - March 13th, 2014, 09:31
RE: Tides of War, a balance mod - by Gaspar - March 13th, 2014, 13:12
RE: Tides of War, a balance mod - by yuris125 - March 13th, 2014, 05:30
RE: Tides of War, a balance mod - by Krill - March 13th, 2014, 05:39
RE: Tides of War, a balance mod - by TheHumanHydra - March 13th, 2014, 09:25
RE: Tides of War, a balance mod - by pindicator - March 13th, 2014, 10:04
RE: Tides of War, a balance mod - by pindicator - March 13th, 2014, 14:46
RE: Tides of War, a balance mod - by SevenSpirits - March 13th, 2014, 15:03
RE: Tides of War, a balance mod - by Krill - March 20th, 2014, 16:45
RE: Tides of War, a balance mod - by SevenSpirits - March 13th, 2014, 15:27
RE: Tides of War, a balance mod - by Gaspar - March 13th, 2014, 16:51
RE: Tides of War, a balance mod - by SevenSpirits - March 13th, 2014, 17:04
RE: Tides of War, a balance mod - by SevenSpirits - March 13th, 2014, 16:48
RE: Tides of War, a balance mod - by SevenSpirits - March 13th, 2014, 17:19
RE: Tides of War, a balance mod - by Gaspar - March 13th, 2014, 19:39
RE: Tides of War, a balance mod - by Ceiliazul - March 13th, 2014, 21:56
RE: Tides of War, a balance mod - by NobleHelium - March 13th, 2014, 20:55
RE: Tides of War, a balance mod - by SevenSpirits - March 13th, 2014, 22:37
RE: Tides of War, a balance mod - by SevenSpirits - March 16th, 2014, 19:38
RE: Tides of War, a balance mod - by pindicator - March 16th, 2014, 20:59
RE: Tides of War, a balance mod - by SevenSpirits - March 19th, 2014, 01:51
RE: Tides of War, a balance mod - by SevenSpirits - March 20th, 2014, 16:12
RE: Tides of War, a balance mod - by SevenSpirits - March 20th, 2014, 17:37
RE: Tides of War, a balance mod - by Krill - March 20th, 2014, 17:59
RE: Tides of War, a balance mod - by SevenSpirits - March 20th, 2014, 18:09
RE: Tides of War, a balance mod - by SevenSpirits - March 22nd, 2014, 04:10
RE: Tides of War, a balance mod - by Kuro - April 4th, 2014, 15:44
RE: Tides of War, a balance mod - by SevenSpirits - April 4th, 2014, 18:27
RE: Tides of War, a balance mod - by Kuro - April 4th, 2014, 19:55
RE: Tides of War, a balance mod - by Lord Parkin - April 4th, 2014, 20:21
RE: Tides of War, a balance mod - by GermanJoey - April 5th, 2014, 02:41
RE: Tides of War, a balance mod - by Lord Parkin - April 5th, 2014, 02:57
RE: Tides of War, a balance mod - by GermanJoey - April 5th, 2014, 13:25
RE: Tides of War, a balance mod - by Kuro - April 5th, 2014, 15:10
RE: Tides of War, a balance mod - by Brian Shanahan - April 9th, 2014, 06:48
RE: Tides of War, a balance mod - by GermanJoey - April 10th, 2014, 01:19
RE: Tides of War, a balance mod - by SevenSpirits - April 5th, 2014, 03:05
RE: Tides of War, a balance mod - by Kuro - April 5th, 2014, 04:26
RE: Tides of War, a balance mod - by plako - April 5th, 2014, 04:31
RE: Tides of War, a balance mod - by Kuro - April 5th, 2014, 04:50
RE: Tides of War, a balance mod - by GermanJoey - April 6th, 2014, 04:46
RE: Tides of War, a balance mod - by Kuro - April 9th, 2014, 14:56
RE: Tides of War, a balance mod - by SevenSpirits - April 9th, 2014, 18:14
RE: Tides of War, a balance mod - by WilliamLP - April 10th, 2014, 14:55
RE: Tides of War, a balance mod - by pindicator - April 9th, 2014, 17:37
RE: Tides of War, a balance mod - by Kuro - April 9th, 2014, 17:48
RE: Tides of War, a balance mod - by Bobchillingworth - April 9th, 2014, 18:14
RE: Tides of War, a balance mod - by Kuro - April 9th, 2014, 18:22
RE: Tides of War, a balance mod - by NobleHelium - April 10th, 2014, 02:13
RE: Tides of War, a balance mod - by GermanJoey - April 10th, 2014, 05:01
RE: Tides of War, a balance mod - by Lord Parkin - April 12th, 2014, 19:49
RE: Tides of War, a balance mod - by Kuro - April 12th, 2014, 21:27
RE: Tides of War, a balance mod - by SevenSpirits - April 12th, 2014, 21:40
RE: Tides of War, a balance mod - by Lord Parkin - April 13th, 2014, 00:59
RE: Tides of War, a balance mod - by Lord Parkin - April 13th, 2014, 18:40
RE: Tides of War, a balance mod - by GermanJoey - April 16th, 2014, 20:21
RE: Tides of War, a balance mod - by Kuro - April 16th, 2014, 22:01
RE: Tides of War, a balance mod - by GermanJoey - April 16th, 2014, 22:50
RE: Tides of War, a balance mod - by Lord Parkin - April 17th, 2014, 05:26
RE: Tides of War, a balance mod - by SevenSpirits - April 17th, 2014, 05:31
RE: Tides of War, a balance mod - by Lord Parkin - April 17th, 2014, 05:46
RE: Tides of War, a balance mod - by Commodore - April 17th, 2014, 06:14
RE: Tides of War, a balance mod - by Lord Parkin - April 17th, 2014, 06:18
RE: Tides of War, a balance mod - by SevenSpirits - April 17th, 2014, 07:08
RE: Tides of War, a balance mod - by Lord Parkin - April 17th, 2014, 08:27
RE: Tides of War, a balance mod - by SevenSpirits - June 20th, 2014, 23:13
RE: Tides of War, a balance mod - by NobleHelium - June 21st, 2014, 02:00
RE: Tides of War, a balance mod - by GermanJoey - June 21st, 2014, 04:25
RE: Tides of War, a balance mod - by Lord Parkin - June 21st, 2014, 07:27
RE: Tides of War, a balance mod - by WilliamLP - June 21st, 2014, 13:37
RE: Tides of War, a balance mod - by Lord Parkin - June 21st, 2014, 16:23
RE: Tides of War, a balance mod - by Bacchus - June 21st, 2014, 14:59
RE: Tides of War, a balance mod - by Lord Parkin - June 21st, 2014, 16:16
RE: Tides of War, a balance mod - by GermanJoey - June 21st, 2014, 16:48
RE: Tides of War, a balance mod - by Lord Parkin - June 21st, 2014, 16:53
RE: Tides of War, a balance mod - by Krill - June 21st, 2014, 17:13
RE: Tides of War, a balance mod - by SevenSpirits - June 22nd, 2014, 07:16
RE: Tides of War, a balance mod - by Commodore - June 21st, 2014, 17:24
RE: Tides of War, a balance mod - by SevenSpirits - June 22nd, 2014, 07:41
RE: Tides of War, a balance mod - by WilliamLP - June 22nd, 2014, 08:10
RE: Tides of War, a balance mod - by Lord Parkin - June 22nd, 2014, 18:05
RE: Tides of War, a balance mod - by WilliamLP - June 22nd, 2014, 18:51
RE: Tides of War, a balance mod - by SevenSpirits - June 23rd, 2014, 02:01
RE: Tides of War, a balance mod - by Bacchus - June 21st, 2014, 20:38
RE: Tides of War, a balance mod - by SevenSpirits - June 22nd, 2014, 07:52
RE: Tides of War, a balance mod - by Krill - June 22nd, 2014, 07:36
RE: Tides of War, a balance mod - by SevenSpirits - June 22nd, 2014, 07:42
RE: Tides of War, a balance mod - by Bacchus - June 22nd, 2014, 12:18
RE: Tides of War, a balance mod - by Gaspar - June 22nd, 2014, 13:00
RE: Tides of War, a balance mod - by Commodore - June 22nd, 2014, 19:02
RE: Tides of War, a balance mod - by SevenSpirits - June 23rd, 2014, 02:19
RE: Tides of War, a balance mod - by GermanJoey - June 22nd, 2014, 19:10
RE: Tides of War, a balance mod - by T-hawk - June 23rd, 2014, 09:25
RE: Tides of War, a balance mod - by SevenSpirits - June 23rd, 2014, 13:11
RE: Tides of War, a balance mod - by zakalwe - July 11th, 2014, 04:14
RE: Tides of War, a balance mod - by Lord Parkin - July 11th, 2014, 04:24
RE: Tides of War, a balance mod - by NobleHelium - August 12th, 2014, 21:09
RE: Tides of War, a balance mod - by Krill - August 13th, 2014, 04:36
RE: Tides of War, a balance mod - by SevenSpirits - August 13th, 2014, 04:38
RE: Tides of War, a balance mod - by Commodore - August 13th, 2014, 09:00
RE: Tides of War, a balance mod - by SevenSpirits - October 22nd, 2014, 15:59
RE: Tides of War, a balance mod - by SevenSpirits - September 24th, 2015, 21:32
RE: Tides of War, a balance mod - by Asterix - November 8th, 2014, 16:00
RE: Tides of War, a balance mod - by GermanJoey - November 9th, 2014, 02:09
RE: Tides of War, a balance mod - by Asterix - November 9th, 2014, 23:56
RE: Tides of War, a balance mod - by chumchu - May 2nd, 2016, 08:59
RE: Tides of War, a balance mod - by greenline - May 16th, 2016, 21:46
RE: Tides of War, a balance mod - by chumchu - May 17th, 2016, 08:17
RE: Tides of War, a balance mod - by chumchu - May 16th, 2016, 09:32
RE: Tides of War, a balance mod - by NobleHelium - July 2nd, 2016, 06:06
RE: Tides of War, a balance mod - by kjn - March 21st, 2017, 14:31
RE: Tides of War, a balance mod - by Tasunke - April 18th, 2017, 18:13

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