First run through of Wheel>Pottery.
Second settler eot40, with four workers, 2 forests left at the capital, and a capital granary due eot43 and the foodbox at 15/26 (fp cottage completed turn after, so work pig/sheep/fp to grow eot45 with the granary full). The second city has one turn working an unimproved tile on T33 and then works plains sheep to size 2, when the grass sheep is improved; the worker improving the grass sheep can mine the grass hill, and that then gives 2 workers to cottage the river. Pottery completed eot39 and the overflow (ie two chops) from the settler is dumped into the granary.
There is an option to also whip the settler T39 and that gives a completed granary eot41 with 4 turn growth @size3 eot43, @size4 eot45, dump hammers into a settler to whip shortly after the whip anger runs out, this is likely the better option (it's up a warrior, down 5 commerce). Agriculture is due eot46 whatever is done, and there are two workers to improve the third city.
I think this is the bare bones of a plan.
Second settler eot40, with four workers, 2 forests left at the capital, and a capital granary due eot43 and the foodbox at 15/26 (fp cottage completed turn after, so work pig/sheep/fp to grow eot45 with the granary full). The second city has one turn working an unimproved tile on T33 and then works plains sheep to size 2, when the grass sheep is improved; the worker improving the grass sheep can mine the grass hill, and that then gives 2 workers to cottage the river. Pottery completed eot39 and the overflow (ie two chops) from the settler is dumped into the granary.
There is an option to also whip the settler T39 and that gives a completed granary eot41 with 4 turn growth @size3 eot43, @size4 eot45, dump hammers into a settler to whip shortly after the whip anger runs out, this is likely the better option (it's up a warrior, down 5 commerce). Agriculture is due eot46 whatever is done, and there are two workers to improve the third city.
I think this is the bare bones of a plan.