Krill Wrote:But I'm not sure how much I trust OH to not be a dick in this instance, and scout with fort bonus on a forest hill is a bitch to remove. He could just move straight out of the borders, but that forest hill tile must be too tempting due to the river, even if we had a unit adjacent to it, it's not like I'd attack his scout.
Turn 26
Turns out that OH moved the scout out of borders and re-offered peace. I accepted, now he can't screw with micro.

Two new food resources uncovered. Scout N-W next turn and then N-W on T28 seems safest and uncovers the same land as just moving N-NW this turn. Warrior is a little more difficult, but as we have vision on the bear I'd be tempted to just move onto the sheep, and then the fp SW of it on T28, but the coast via SE is probably safer.

Nothing new here, just going to fort in place and the city can uncover the last FoW.

Taken before slave.